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Immersive Museum: Design and Develop an Interactive Virtual Museum Experience

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Cross-Cultural Design (HCII 2023)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 14024))

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Abstract

Shifting from an informational to experiential age, Virtual Reality (VR) represents a new revolution of natural human-computer interaction. However, pricey VR devices and the complicated setup greatly discourage the diffusion of VR and isolate users from one another. This paper proposes an interactive art installation titled “Immersive Museum”, which provides a theatrical virtual museum experience that engages sight, sound, touch, and behaviors. The proposed system focuses on enhancing interaction and immersion in a Virtual Environment (VE) by allowing a user to interact with the virtual museum through head orientations, body movements, and facial expressions.

This work was supported by the National Natural Science Foundation of China (Grant No. U21B2004).

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Correspondence to Jiayi Xu .

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Xu, J., Yang, L., Guo, M., Gao, F., Yin, Y. (2023). Immersive Museum: Design and Develop an Interactive Virtual Museum Experience. In: Rau, PL.P. (eds) Cross-Cultural Design. HCII 2023. Lecture Notes in Computer Science, vol 14024. Springer, Cham. https://doi.org/10.1007/978-3-031-35946-0_13

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  • DOI: https://doi.org/10.1007/978-3-031-35946-0_13

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-35945-3

  • Online ISBN: 978-3-031-35946-0

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