Abstract
Online shopping has become a widespread habit for millions of users all over the world. E-stores are very convenient for both customers and retailers, because they are accessible 24/7 from anywhere in the world. However, they also convey relevant drawbacks for both parties: customers can only explore endless grids of flat items, and retailers are likely to struggle to manage and update their e-commerce autonomously. Here we present an e-commerce platform levering on 3DWeb technology that is meant to enhance the sopping experience for customers on the one side, and to retailers to independently operate on their e-store. The experience of user with Hybrid Consumer Interface and the Hybrid Seller Interface were evaluated in two interdependent sessions with representative end users (Nā=ā57 in total). Even of both interfaces are still at a prototypical stage, results from the experimental sessions show promising outcomes.
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Notes
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Some tasks were asked twice to make the task scenario appear consistent and meaningful.
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The phrasing of the items was adjusted to make it consistent with the experience under investigation.
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Acknowledgement
The work was partially funded by the POR-FESR Project Hybrid Sustainable Worlds (ID. 10290827).
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Orso, V. et al. (2023). Exploiting 3D Web to Enhance Online Shopping: Toward an Update of Usability Heuristics. In: Nah, F., Siau, K. (eds) HCI in Business, Government and Organizations. HCII 2023. Lecture Notes in Computer Science, vol 14038. Springer, Cham. https://doi.org/10.1007/978-3-031-35969-9_30
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DOI: https://doi.org/10.1007/978-3-031-35969-9_30
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