Overview
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 14047)
Included in the following conference series:
Conference proceedings info: HCII 2023.
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About this book
The total of 1578 papers and 396 posters included in the HCII 2023 proceedings volumes was carefully reviewed and selected from 7472 submissions.
The HCI in Games 2023 proceedings intends to help, promote and encourage research in this field by providing a forum for interaction and exchanges among researchers, academics, and practitioners in the fields of HCI and games. The Conference addresses HCI principles, methods and tools for better games.
Keywords
- artificial intelligence
- computer games
- computer hardware
- computer networks
- computer science
- computer systems
- computer vision
- human computer interaction
- education
- engineering
- game design
- gameplay
- human engineering
- information systems
- user interfaces
- interactive computer graphics
- signal processing
- user interfaces
- video games
Table of contents (26 papers)
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Games for Learning
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Understanding Players and the Player Experience
Other volumes
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Human-Computer Interaction
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Human-Computer Interaction
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Human-Computer Interaction
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Human-Computer Interaction
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Human Interface and the Management of Information
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Human Interface and the Management of Information
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Engineering Psychology and Cognitive Ergonomics
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Engineering Psychology and Cognitive Ergonomics
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Augmented Cognition
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Universal Access in Human-Computer Interaction
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Universal Access in Human-Computer Interaction
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Cross-Cultural Design
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Cross-Cultural Design
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Cross-Cultural Design
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Social Computing and Social Media
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Social Computing and Social Media
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Virtual, Augmented and Mixed Reality
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Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management
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Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management
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Design, User Experience, and Usability
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Design, User Experience, and Usability
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Design, User Experience, and Usability
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Design, User Experience, and Usability
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Design, User Experience, and Usability
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Culture and Computing
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Distributed, Ambient and Pervasive Interactions
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Distributed, Ambient and Pervasive Interactions
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HCI in Business, Government and Organizations
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HCI in Business, Government and Organizations
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Learning and Collaboration Technologies
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Learning and Collaboration Technologies
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Human Aspects of IT for the Aged Population
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Human Aspects of IT for the Aged Population
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Adaptive Instructional Systems
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HCI for Cybersecurity, Privacy and Trust
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HCI in Games
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HCI in Games
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HCI in Mobility, Transport, and Automotive Systems
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HCI in Mobility, Transport, and Automotive Systems
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Artificial Intelligence in HCI
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Artificial Intelligence in HCI
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Design, Operation and Evaluation of Mobile Communications
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HCI International 2023 – Late Breaking Papers
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HCI International 2023 – Late Breaking Papers
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HCI International 2023 – Late Breaking Papers
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HCI International 2023 – Late Breaking Papers
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HCI International 2023 – Late Breaking Papers
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HCI International 2023 – Late Breaking Papers
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HCI International 2023 – Late Breaking Papers
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HCI International 2023 Posters
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HCI International 2023 Posters
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HCI International 2023 Posters
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HCI International 2023 Posters
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HCI International 2023 Posters
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HCI International 2023 – Late Breaking Posters
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HCI International 2023 – Late Breaking Posters
Editors and Affiliations
Bibliographic Information
Book Title: HCI in Games
Book Subtitle: 5th International Conference, HCI-Games 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part II
Editors: Xiaowen Fang
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-031-35979-8
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2023
Softcover ISBN: 978-3-031-35978-1Published: 30 June 2023
eBook ISBN: 978-3-031-35979-8Published: 08 July 2023
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XXV, 343
Number of Illustrations: 34 b/w illustrations, 104 illustrations in colour
Topics: User Interfaces and Human Computer Interaction, Computers and Education, Computer Communication Networks, Computer Applications, e-Commerce/e-business, Computer Imaging, Vision, Pattern Recognition and Graphics