Abstract
Educational games have gained popularity. However, the connection between choices of game elements in the design process and the effects educational games can produce is not always clear. It is important to investigate effective educational game design frameworks. The current study, therefore, utilizes the metalanguage for digital gameplay framework to inform the game design decisions and subsequently analyze an educational collaborative video game, Icebreaker. It explains how the game is designed to meet educational goals. Implications for future design frameworks are discussed.
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Zhang, H., Chen, V.H.H. (2023). Design Consideration of an Educational Video Game Through the Lens of the Metalanguage. In: Harteveld, C., Sutherland, S., Troiano, G., Lukosch, H., Meijer, S. (eds) Simulation and Gaming for Social Impact. ISAGA 2022. Lecture Notes in Computer Science, vol 13622. Springer, Cham. https://doi.org/10.1007/978-3-031-37171-4_5
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