Abstract
Digitization in cultural heritage has been established as an important method for research, preservation, documentation, and dissemination of knowledge. Largely this research has been done on archaeological sites and artifacts made of durable materials using a variety of 3d digitization methods, from digital photogrammetry to laser scanning to and structured light 3D scanning. One class of artefacts less interested by 3D visualization applications of that of ancient textiles. The perishable nature of these materials and consequently their limited availability in museum collections has not encouraged many studies, with the exception of some significant case studies of digital restoration and 3D capturing. This paper aims at critically revising the available 3D digitization and 3D visualization approaches for the study of ancient textiles and present an example of how such technology can be successfully used to achieve global digital dissemination of knowledge among the general public and that public affected by disabilities that can hinder the learning process. In the Spring of 2022, a team from the Institute for Digital Exploration (IDEx) at the University of South Florida (USF) scanned eight items from a collection of Minoan and Mycenaean garment replicas created by Dr. Bernice Jones, a unique collection, subject of several national and international exhibitions, that has become the primarily visual interpretative tool for the study of Minoan and Mycenaean fashion. Using structured light 3D scanning to generate accurate and realistic replicas, Augmented Reality (AR) and Virtual Reality solutions have been applied to create a digital companion for future exhibitions.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Similar content being viewed by others
References
Alelis, G., Bobrowicz, A., Ang, C.S.: Comparison of engagement and emotional responses of older and younger adults interacting with 3d cultural heritage artefacts on personal devices. Behav. Inf. Technol. 34(11), 1064–1078 (2015). https://doi.org/10.1080/0144929X.2015.1056548
Bailey, B., Bryant, L., Hemsley, B.: Virtual reality and augmented reality for children, adolescents, and adults with communication disability and neurodevelopmental disorders: a systematic review. Rev. J. Autism Develop. Disord. 9(2), 160–183 (2022) https://doi.org/10.1007/s40489-020-00230-x
Bentkowska-Kafel, A., MacDonald, L.: Digital Techniques for Documenting and Preserving Cultural Heritage, vol. 1. Arc Humanities Press, Leeds (2018)
Brown, L.P., Endruweit, A., Long, A., Jones, I.A.: Characterisation and modelling of complex textile geometries using texgen. IOP Conf. Ser. Mater. Sci. Eng. 406, 012024 (2018). https://doi.org/10.1088/1757-899x/406/1/012024
Cybulska, M.: To See the Unseen: Computer Graphics in Visualisation and Reconstruction of Archaeological and Historical Textiles, pp. 213–228. IntechOpen, Rijeka (2012)
Di Giuseppantonio Di Franco, P., Camporesi, C., Galeazzi, F., Kallmann, M.: 3d printing and immersive visualization for improved perception of ancient artifacts. Presence 24(3), 243–264 (2015). https://doi.org/10.1162/PRES_a_00229
Di Giuseppantonio Di Franco, P., Camporesi, C., Galeazzi, F., Kallmann, M.: 3d printing and immersive visualization for improved perception of ancient artifacts. Presence 24(3), 243–264 (2015). https://doi.org/10.1162/PRES_a_00229
Flynn, T.: What Happens When You Share 3D Models Online (In 3D)?, vol. 3, pp. 73–86 (2019)
Jdaitawi, M.T., Kan’an, A.F.: A decade of research on the effectiveness of augmented reality on students with special disability in higher education. Contemp. Educ. Technol. 14(1) (2022). https://doi.org/10.30935/cedtech/11369
Jones, B.R.: Ariadne’s Threads The Construction and Significance of Clothes in the Aegean Bronze Age, vol. 38. Peeters Publishers (2019). https://doi.org/10.2307/j.ctv1q26qmh
Kang, Y., Yang, K.C.C.: Employing Digital Reality Technologies in Art Exhibitions and Museums: A Global Survey of Best Practices and Implications, Book Section 8, pp. 139–161. IGI Global, Hershey (2020). https://doi.org/10.4018/978-1-7998-1796-3.ch008
Marques, D., Costello, R.: Concerns and challenges developing mobile augmented reality experiences for museum exhibitions. Curator Museum J. 61(4), 541–558 (2018). https://doi.org/10.1111/cura.12279
Marčiš, M., Barták, P., Valaška, D., Fraštia, M., Trhan, O.: Use of image based modelling for documentation of intricately shaped objects. Int. Arch. Photogramm. Remote Sens. Spatial Inf. Sci. XLI-B5, 327–334 (2016). https://doi.org/10.5194/isprs-archives-XLI-B5-327-2016, iSPRS-Archives
Matusiak, M.: Frącczak,: investigation of 3d woven fabric topography using laser-scanning. Fibres Text. Eastern Europe 26(127), 81–88 (2018). https://doi.org/10.5604/01.3001.0010.7801
Montilla, M., Orjuela-Vargas, S., Philips, W.: State of the art of 3D scanning systems and inspection of textile surfaces, IS &T/SPIE Electronic Imaging, vol. 9018. SPIE (2014). https://doi.org/10.1117/12.2042552
Montusiewicz, J., Miłosz, M., Kęsik, J., Żyła, K.: Structured-light 3D scanning of exhibited historical clothing—a first-ever methodical trial and its results. Heritage Sci. 9(1), 1–20 (2021). https://doi.org/10.1186/s40494-021-00544-x
Olson, B.R., Caraher, W.R.: Visions of Substance: 3D Imaging in Mediterranean Archaeology. The Digital Press @ The University of North Dakota, Grand Forks, North Dakota (2015)
Żyła, K., Kȩsik, J., Santos, F., House, G.: Scanning of historical clothes using 3d scanners: comparison of goals, tools, and methods. Appl. Sci. 11(12), 5588 (2021). https://doi.org/10.3390/app11125588
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2023 Springer Nature Switzerland AG
About this paper
Cite this paper
Costello, A., Kingsland, K., Jones, B., Tanasi, D. (2023). Virtualization and 3D Visualization of Historical Costume Replicas: Accessibility, Inclusivity, Virtuality. In: Rousseau, JJ., Kapralos, B. (eds) Pattern Recognition, Computer Vision, and Image Processing. ICPR 2022 International Workshops and Challenges. ICPR 2022. Lecture Notes in Computer Science, vol 13645. Springer, Cham. https://doi.org/10.1007/978-3-031-37731-0_10
Download citation
DOI: https://doi.org/10.1007/978-3-031-37731-0_10
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-031-37730-3
Online ISBN: 978-3-031-37731-0
eBook Packages: Computer ScienceComputer Science (R0)