Overview
- Serves as an essential guidebook that empowers designers to harness the potential of XR technology
- Equips professionals with knowledge and cutting-edge tools for efficient prototyping of XR applications
- Empowers you to take your XR projects from concept to reality with confidence and creativity
Part of the book series: SpringerBriefs in Applied Sciences and Technology (BRIEFSAPPLSCIENCES)
Part of the book sub series: PoliMI SpringerBriefs (BRIEFSPOLIMI)
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About this book
This book examines two topics in the context of product design and enabling technologies: User eXperience (UX) and eXtended Reality (XR). UX regards the ways in which people interact with the environment and with objects and is considered of primary importance in many contexts. When developing new products, UX must be carefully designed and evaluated directly with the users. Prototyping is a well-known, effective, and widely used practice for design evaluation. The book describes how prototyping based on XR technologies, including Virtual, Augmented and Mixed Reality, is a suitable approach for testing ideas and products without fully physically building them. The major benefits, which are well explained and demonstrated in this book, consist in allowing users to experience products, including their appearance, functions, and usability, in a digital context that can be easily modified and customized according to the users’ feedback and the context of use.
The audience of the book includes graduate students who wish to learn more about prototyping methods and technologies and product and digital application designers who can deepen their knowledge on advanced digital technologies for evaluating the designs of products and experiences.
Keywords
Table of contents (9 chapters)
Authors and Affiliations
Bibliographic Information
Book Title: Prototyping User eXperience in eXtended Reality
Authors: Monica Bordegoni, Marina Carulli, Elena Spadoni
Series Title: SpringerBriefs in Applied Sciences and Technology
DOI: https://doi.org/10.1007/978-3-031-39683-0
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2023
Softcover ISBN: 978-3-031-39682-3Published: 18 August 2023
eBook ISBN: 978-3-031-39683-0Published: 17 August 2023
Series ISSN: 2191-530X
Series E-ISSN: 2191-5318
Edition Number: 1
Number of Pages: VI, 135
Number of Illustrations: 10 b/w illustrations, 76 illustrations in colour
Topics: User Interfaces and Human Computer Interaction, Computer-Aided Engineering (CAD, CAE) and Design, Computer Imaging, Vision, Pattern Recognition and Graphics