Abstract
The continuous advancements in technology and multimedia play a crucial role in enhancing lecture-style and hands-on learning materials. Although many studies have investigated the relationship between anxiety, self-confidence, and the learning process by modifying learning preferences or learning materials and multimedia interventions, often multimedia has been utilized as a tool for presenting learning materials and teaching learners how to use them. Additionally, there has been limited investigation into the application of hands-on learning. Fortunately, immersive virtual reality (IVR) has become increasingly prevalent in operational training courses due to technological advancements. However, current studies often only evaluate the effectiveness of IVR as a teaching tool and fail to examine the impact of the learning process or the relationship between learning outcomes and emotions. To address this gap, we conducted a quasi-experiment to investigate the influence of different learning materials (IVR and slides) on learners’ emotional states and hands-on performance. This study aims to provide insights into the impact of learning materials on learners and inform future developments in educational technology.
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Wang, WS., Pedaste, M., Huang, YM. (2023). The Influence of Emotion in STEM Activity Based on Virtual Reality Learning Environment. In: Huang, YM., Rocha, T. (eds) Innovative Technologies and Learning. ICITL 2023. Lecture Notes in Computer Science, vol 14099. Springer, Cham. https://doi.org/10.1007/978-3-031-40113-8_47
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