Abstract
This paper presents a mobile app game designed for educational learning. The game is created by using contemporary software tools, featuring five different puzzle levels in which players have to solve jigsaw puzzles and eventually the player learns an interesting fact about the scene they arranged. The game aims to improve the young player’s spatial imagination, problem-solving skills, memory, patience, concentration and motor skills. In this study the steps how to develop and implement the game are thoroughly explained. The article highlights the importance of the educational games and their potential to enhance learning outcomes in a fun and engaging way. The game’s development process and design are discussed along with its potential to be utilized as an educational tool in various settings.
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Acknowledgement
This publication is developed with the support of Project BG05M2OP001–1.001–0004 UNITe, funded by the Operational Programme “Science and Education for Smart Growth”, co-funded by the European Union trough the European Structural and Investment Funds and Bulgarian National Science Fund under Project KP-06-M62/1 “Numerical deterministic, stochastic, machine and deep learning methods with applications in computational, quantitative, algorithmic finance, biomathematics, ecology and algebra” from 2022.
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Sapundzhi, F., Kitanov, A., Lazarova, M., Georgiev, S. (2023). A Mobile App Game Based on the Development and Design of a Puzzle Created for Educational Learning. In: Kubincová, Z., Caruso, F., Kim, Te., Ivanova, M., Lancia, L., Pellegrino, M.A. (eds) Methodologies and Intelligent Systems for Technology Enhanced Learning, Workshops - 13th International Conference. MIS4TEL 2023. Lecture Notes in Networks and Systems, vol 769. Springer, Cham. https://doi.org/10.1007/978-3-031-42134-1_22
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DOI: https://doi.org/10.1007/978-3-031-42134-1_22
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