Abstract
We present LUDIK, a serious game project for pediatric haemato-oncological patients, including 5 differently scoped mini-games, designed to produce interpretable game score data.
A playable game client and the overall system approach were evaluated by children of the target age group through a survey. Our results indicate clear acceptance of the general approach and system design. The presented mini-games were evaluated separately regarding fun and usability. Except for one mini-game, the results are indicating high acceptance and engagement, and very good usability for the age group in question.
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Notes
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Peters, K., Ghessas, O., Hlavacs, H., Lawitschka, A. (2023). Design and Evaluation of a Serious Game for Young Haemato-Oncological Patients. In: Haahr, M., Rojas-Salazar, A., Göbel, S. (eds) Serious Games. JCSG 2023. Lecture Notes in Computer Science, vol 14309. Springer, Cham. https://doi.org/10.1007/978-3-031-44751-8_10
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