Abstract
This paper outlines the design and development of a stealth game that appears to be about solving puzzles to achieve a launch from a space station, but in addition presents a number of unfair situations to cause reflection about and promote awareness of racial bias. 16 teens ages 13–14 played the game and took part in a follow-up workshop to talk through their gameplay. This combination of a serious game followed by workshop discussion led to significant differences in both the consideration of “hurt” toward gameplay characters, and in awareness of racial privilege as measured by the Color-Blind Racial Attitudes Scale.
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Acknowledgements
This work was supported by the Collaboratory Against Hate of the University of Pittsburgh and Carnegie Mellon University. Ming-Te Wang and HyungJik Lee of the University of Pittsburgh designed the survey instruments used here and were instrumental themselves in getting seed funding for this project.
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Christel, M.G. et al. (2023). Power Core Values: Teaching Racial Bias Awareness Through a Stealth Game and Workshop. In: Haahr, M., Rojas-Salazar, A., Göbel, S. (eds) Serious Games. JCSG 2023. Lecture Notes in Computer Science, vol 14309. Springer, Cham. https://doi.org/10.1007/978-3-031-44751-8_19
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