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Learning About Recyclable Waste Management Through Serious Games

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Information Systems and Technologies (WorldCIST 2023)

Abstract

Nowadays, the process of sorting waste, which consists of the selection and grouping of solid and liquid waste generated in different human activities, has acquired great ecological and economic importance for the benefit of environmental conservation. In recent years, the use of technology to create solutions that generate environmental awareness in people has grown significantly. There are applications such as PadovaGoGreen, Save the Planets and Ant Forest, which are games to motivate users to recycle and take care of the planet’s natural resources in a fun and creative way. However, they are only available and functional in the countries where they were developed and released. Also, their players experience trouble winning and advancing to the next levels. Hence, we carried out the development of the beta version of a video game, accessible and easy to use called “Cool Ways To Manage Waste” to promote and educate on the most appropriate practices for the correct management of waste and recycling, the game is focused on the scheme of a serious game. The game was evaluated by young users and we used Student’s t-test for paired samples, making hypotheses comply right tailed test in order to check the significance of the performed process.

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Notes

  1. 1.

    1 A serious game is characterized by two main points: (1) It combines the video game and one or more utility functions: spreading a message, providing training, facilitating data exchange. (2) It is aimed at a market other than that of unique entertainment: defense, training, education, health, commerce, communication, etc. [20].

  2. 2.

    Gamification of education is a developing approach to increase learner motivation and engagement by incorporating game design elements in educational settings [19].

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Correspondence to Graciela Guerrero .

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Iza, M., Chuquimarca, K., Jerez, E., Guerrero, G. (2024). Learning About Recyclable Waste Management Through Serious Games. In: Rocha, A., Adeli, H., Dzemyda, G., Moreira, F., Colla, V. (eds) Information Systems and Technologies. WorldCIST 2023. Lecture Notes in Networks and Systems, vol 801. Springer, Cham. https://doi.org/10.1007/978-3-031-45648-0_12

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