Skip to main content

MetaHap: A Low Cost Haptic Glove for Metaverse

  • Conference paper
  • First Online:
Internet of Things. Advances in Information and Communication Technology (IFIPIoT 2023)

Abstract

This paper presents the design and development of a low cost haptic glove equipped with a range of affordable sensors, including gyroscopes, accelerometers, GPS, servos, and encoders, for use in metaverse environments. The primary focus of this research is to create an immersive and interactiveVirtual Reality (VR) experience by incorporating haptic feedback into the glove. This research provides a detailed overview of the glove’s design and construction, highlighting the integration of Arduino micro-controllers with the various sensors and actuators. The techniques employed to ensure accurate and synchronized data capture are also discussed. Furthermore, the haptic feedback system integrated into the glove is thoroughly explained, including the mechanisms for generating the haptic feed back, which will allow the user to determine the shape and size of the objects in the virtual environment. By utilizing the servos and encoders, the glove can provide users with a tactile experience by simulating the sensation of touching virtual objects or environments. The potential applications of the haptic glove in gaming, virtual training, and medical simulations are explored, emphasizing the benefits of incorporating haptic feedback for enhanced user immersion and engagement. The glove’s versatility and affordability make it a viable solution for a wide range of VR applications. In conclusion, this research presents an Small Board Computer (SBC) - based haptic glove that combines affordable sensors with haptic feedback capabilities, providing users with an immersive and tactile VR experience. The findings contribute to the advancement of VR technology, particularly in the field of haptic interfaces, and open avenues for further exploration and customization of haptic glove applications.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Similar content being viewed by others

References

  1. Helmold, M.: Extended reality (XR) in QM. In: Helmold, M. (ed.) Virtual and Innovative Quality Management Across the Value Chain: Industry Insights, Case Studies and Best Practices, pp. 21–26. Springer, Cham (2023). https://doi.org/10.1007/978-3-031-30089-9_3

    Chapter  Google Scholar 

  2. Wider, W., Jiang, L., Lin, J., Fauzi, M.A., Li, J., Chan, C.K.: Metaverse chronicles: a bibliometric analysis of its evolving landscape. Int. J. Hum.-Comput. Interact. 1–14 (2023)

    Google Scholar 

  3. Qi, J., Gao, F., Sun, G., Yeo, J.C., Lim, C.T.: HaptGlove-untethered pneumatic glove for multimode haptic feedback in reality-virtuality continuum. Adv. Sci. 10, 2301044 (2023)

    Article  Google Scholar 

  4. Kuhail, M.A., Berengueres, J., Taher, F., Alkuwaiti, M., Khan, S.Z.: Haptic systems: trends and lessons learned for haptics in spacesuits. Electronics 12(8), 1888 (2023)

    Article  Google Scholar 

  5. Sinciya, P.O., Orethu, J.A., Philip, M.A., Prakash, N., Jacob, J.: Multipurpose immersive virtual reality environment. In: 2023 2nd International Conference on Applied Artificial Intelligence and Computing (ICAAIC), pp. 855–860. IEEE (2023)

    Google Scholar 

  6. Civelek, T., Arnulph, F.: Virtual reality learning environment with haptic gloves. In: 2022 3rd International Conference on Education Development and Studies, pp. 32–36 (2022)

    Google Scholar 

  7. Pezent, E., Agarwal, P., Hartcher-O’Brien, J., Colonnese, N., O’Malley, M.K.: Design, control, and psychophysics of tasbi: a force-controlled multimodal haptic bracelet. IEEE Trans. Rob. 38(5), 2962–2978 (2022)

    Article  Google Scholar 

  8. Dangxiao, W., Yuan, G., Shiyi, L., Zhang, Y., Weiliang, X., Jing, X.: Haptic display for virtual reality: progress and challenges. Virtual Real. Intell. Hardw. 1(2), 136–162 (2019)

    Article  Google Scholar 

  9. Wu, C.M., Hsu, C.W., Lee, T.K., Smith, S.: A virtual reality keyboard with realistic haptic feedback in a fully immersive virtual environment. Virtual Reality 21, 19–29 (2017)

    Article  Google Scholar 

  10. Perret, J., Vander Poorten, E.: Touching virtual reality: a review of haptic gloves. In: ACTUATOR 2018; 16th International Conference on New Actuators, pp. 1–5. VDE (2018)

    Google Scholar 

  11. Edwards, B.I., Bielawski, K.S., Prada, R., Cheok, A.D.: Haptic virtual reality and immersive learning for enhanced organic chemistry instruction. Virtual Reality 23, 363–373 (2019)

    Article  Google Scholar 

  12. Antonov, V.O., Arustamov, D.A., Zavolokina, U.V., Apurin, A.A.: A method for controlling groups of unmanned aerial vehicles in a virtual environment using haptic gloves. In: IOP Conference Series: Materials Science and Engineering, vol. 1069, no. 1, p. 012043. IOP Publishing (2021)

    Google Scholar 

  13. Li, F., Chen, J., Ye, G., Dong, S., Gao, Z., Zhou, Y.: Soft robotic glove with sensing and force feedback for rehabilitation in virtual reality. Biomimetics 8(1), 83 (2023)

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to S. Sibi Chakkaravarthy .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2024 IFIP International Federation for Information Processing

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Sibi Chakkaravarthy, S., John, M.M., Vimal Cruz, M., Arun Kumar, R., Anitha, S., Karthikeyan, S. (2024). MetaHap: A Low Cost Haptic Glove for Metaverse. In: Puthal, D., Mohanty, S., Choi, BY. (eds) Internet of Things. Advances in Information and Communication Technology. IFIPIoT 2023. IFIP Advances in Information and Communication Technology, vol 683. Springer, Cham. https://doi.org/10.1007/978-3-031-45878-1_25

Download citation

  • DOI: https://doi.org/10.1007/978-3-031-45878-1_25

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-45877-4

  • Online ISBN: 978-3-031-45878-1

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics