Skip to main content

Design Considerations for Virtual Reality (VR) Vaping Applications: Co-Designing Persuasive Computing Scenarios

  • Conference paper
  • First Online:
HCI International 2023 – Late Breaking Papers (HCII 2023)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 14055))

Included in the following conference series:

  • 352 Accesses

Abstract

Tobacco smoking and vaping remain a global public health concern, causing millions of premature deaths and imposing substantial economic losses. In spite of persistent efforts to combat the health risks, smoking continues to persist, necessitating the exploration of innovative interventions or technology solutions such as mobile applications, wearables, virtual reality, and more. Despite being included in public health programs worldwide, vaping or smoking awareness and/or cessation campaigns face barriers as they pertain to scalability and accessibility. Virtual reality (VR) experiences could potentially contribute towards remedial programs, but virtual reality experiences, that cater for both pre-vaping awareness, cessation and post cessation awareness, are scarce. Co-design, involving public health policy makers and subject matter experts is crucial for creating meaningful technology solutions. However, few researchers have explored this approach in VR contexts, despite its potential for authentic public health campaign support. Recognizing the need for a holistic approach, this paper used a co-design approach, collaborating with public health policy makers and subject matter experts to design and evaluate a VR experience for the contexts of pre-vaping, cessation and post cessation awareness. In this paper, we present necessary design guidelines and an evaluation framework for the creation of virtual reality experiences in persuasive computing contexts for public health.

Fatima Adem, Noor Alsaadoun, Areej Al-Wabil: These authors contributed equally to this work as co-first authors.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 79.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 99.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Slattery, P., Saeri, A.K., Bragge, P.: Research co-design in health: a rapid overview of reviews. Health Res. Policy Sys. 18, 17 (2020). https://doi.org/10.1186/s12961-020-0528-9

    Article  Google Scholar 

  2. Thorn, P., et al.: Developing a suicide prevention social media campaign with young people (The #Chatsafe Project): co-design approach. JMIR Mental Health 7(5), e17520 (2020). https://doi.org/10.2196/17520

    Article  Google Scholar 

  3. Chan, L., et al.: Evaluation of ‘Shisha No Thanks’ - a co-design social marketing campaign on the harms of waterpipe smoking. BMC Publ. Health 22(1), 386 (2022). https://doi.org/10.1186/s12889-022-12792-y

    Article  Google Scholar 

  4. Yadav, U.N., Lloyd, J., Baral, K.P., et al.: Using a co-design process to develop an integrated model of care for delivering self-management intervention to multi-morbid COPD people in rural Nepal. Health Res. Policy Sys. 19, 17 (2021). https://doi.org/10.1186/s12961-020-00664-z

    Article  Google Scholar 

  5. El Ali, A., Matviienko, A., Feld, Y., Heuten, W., Boll, S.: VapeTracker: Tracking vapor consumption to help e-cigarette users quit. In: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems, pp. 2049–2056, May 2016

    Google Scholar 

  6. Tong, C., et al.: Lessons and reflections from an extended co-design process developing an mHealth App with and for older adults: multiphase Mixed Methods Study. JMIR aging 5(4), e39189 (2022). https://doi.org/10.2196/39189

    Article  Google Scholar 

  7. Moll, S., et al.: Are you really doing ‘codesign’? critical reflections when working with vulnerable populations. BMJ Open 10(11), e038339 (2020). https://doi.org/10.1136/bmjopen-2020-038339

    Article  Google Scholar 

  8. Sharpe, D., Green, E., Harden, A., Freer, R., Moodambail, A.: Towndrow S. ‘It's my diabetes’: co-production in practice with young people in delivering a ‘perfect’ care pathway for diabetes. Res. All 2(2), 289–303 (2018). CrossRef

    Google Scholar 

  9. Threatt, A.L., et al.: The Design, prototyping, and formative evaluation of an Assistive Robotic Table (ART) for stroke patients. HERD 10(3), 152–169 (2017). https://doi.org/10.1177/1937586716687802

    Article  Google Scholar 

  10. Wray, T.B., Kahler, C.W., Simpanen, E.M., Operario, D.: User-centered, interaction design research approaches to inform the development of health risk behavior intervention technologies. Int. Interv. 15, 1–9 (2018). https://doi.org/10.1016/j.invent.2018.10.002

    Article  Google Scholar 

  11. Tabbaa, L., Ang, C.S., Siriaraya, P., She, W.J., Prigerson, H.G.: A reflection on virtual reality design for psychological, cognitive and behavioral interventions: design needs, opportunities and challenges. Int. J. Hum.-Comput. Interact. 37(9), 851–866 (2021). https://doi.org/10.1080/10447318.2020.1848161

    Article  Google Scholar 

  12. Mohamad, U.H., Ahmad, M.N., Benferdia, Y., Shapi’i, A., Bajuri, M.Y.: An overview of ontologies in virtual reality-based training for healthcare domain. Front. Med. 8, 698855 (2021). https://doi.org/10.3389/fmed.2021.698855

    Article  Google Scholar 

  13. Tobacco Fact Sheet. World Health Organization website. Accessed April 16, 2023. https://www.who.int/news-room/fact-sheets/detail/tobacco

  14. Gleerup, H.B., et al.: Smoking is the dominating modifiable risk factor in younger patients with STEMI. Eur. Heart J. Acute Cardiovasc. Care 9(1), 70–75 (2020). https://doi.org/10.1177/2048872618810414

    Article  Google Scholar 

  15. Wannamethee, S. G., Shaper, A. G., Perry, I. J., & British Regional Heart Study: Smoking as a modifiable risk factor for type 2 diabetes in middle-aged men. Diabetes Care 24(9), 1590–1595 (2001). https://doi.org/10.2337/diacare.24.9.1590

    Article  Google Scholar 

  16. Ng, R., Sutradhar, R., Yao, Z.: Walter P Wodchis, Laura C Rosella, Smoking, drinking, diet and physical activity—modifiable lifestyle risk factors and their associations with age to first chronic disease. Int. J. Epidemiol. 49(1), 113–130 (2020). https://doi.org/10.1093/ije/dyz078

    Article  Google Scholar 

  17. U.S. National Cancer Institute and World Health Organization. The Economics of Tobacco and Tobacco Control. National Cancer Institute Tobacco Control Monograph 21. NIH Publication No. 16-CA-8029A. Bethesda, MD: U.S. Department of Health and Human Services, National Institutes of Health, National Cancer Institute; and Geneva, World Health Organization, CH (2016)

    Google Scholar 

  18. Sandford, A.: Government action to reduce smoking. Respirology 8(1), 7–16 (2003). https://doi.org/10.1046/j.1440-1843.2003.00436.x. PMID: 12856736

    Article  Google Scholar 

  19. Who framework convention on tobacco control overview World Health Organization. World Health Organization. https://fctc.who.int/who-fctc/overview. Accessed 16 April 2023

  20. WHO Report on the Global Tobacco Epidemic, 2021: Addressing New and Emerging Products.World Health Organization (2021). https://www.who.int/publications/i/item/9789240032095

  21. Ortis, A., Caponnetto, P., Polosa, R., Urso, S., Battiato, S.: A report on smoking detection and quitting technologies. Int. J. Environ. Res. Public Health 17(7), 2614 (2020). https://doi.org/10.3390/ijerph17072614

    Article  Google Scholar 

  22. Munafo, M.: How can technology support smoking cessation interventions? Nicotine & Tobacco Research: Official J. Soc. Res. Nicotine Tobacco 19(3), 271–272 (2017). https://doi.org/10.1093/ntr/ntx019

    Article  Google Scholar 

  23. Mahoney, M.C., et al.: Leveraging technology to promote smoking cessation in urban and rural primary care medical offices. Prev. Med. 114, 102–106 (2018). https://doi.org/10.1016/j.ypmed.2018.06.016

    Article  Google Scholar 

  24. Keijsers, M., Vega-Corredor, M.C., Tomintz, M., Hoermann, S.: Virtual reality technology use in cigarette craving and smoking interventions (I “Virtually” Quit): systematic review. J. Med. Internet Res. 23(9), e24307 (2021). https://doi.org/10.2196/24307

    Article  Google Scholar 

  25. Adams, A.T., Mandel, I., Shats, A., Robin, A., Choudhury, T.: PuffPacket: a platform for unobtrusively tracking the fine-grained consumption patterns of E-cigarette users. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, pp. 1–12, April 2020

    Google Scholar 

  26. Veronica, U., Weser, Kimberly, D., Hieftje: Invite only VR: a vaping prevention game: an evidence-based VR game for health and behavior change. In: ACM SIGGRAPH 2020 Talks (SIGGRAPH2020). Association for Computing Machinery, New York, NY, USA, Article 57, pp. 1–2 (2020). https://doi.org/10.1145/3388767.3407355

  27. Jerald, J.: The VR Book: Human-Centered Design for Virtual Reality, vol. 8. Morgan & Claypool, San Rafael (2016). ISBN: 978-1-97000-115-0

    Google Scholar 

  28. Li, L., et al.: Application of virtual reality technology in clinical medicine. Am. J. Transl. Res. 9(9), 3867–3880 (2017)

    Google Scholar 

  29. Grogna, D., Stassart, C., Servotte, JC., Bragard, I., Etienne, AM., Verly, J.G.: Some novel applications of VR in the domain of health. In: Bagnara, S., Tartaglia, R., Albolino, S., Alexander, T., Fujita, Y. (eds.) Proceedings of the 20th Congress of the International Ergonomics Association (IEA 2018). IEA 2018. Advances in Intelligent Systems and Computing, vol. 827. Springer, Cham (2019). https://doi.org/10.1007/978-3-319-96059-3_49

  30. Amirthalingam, J., et al.: Virtual reality intervention to help improve motor function in patients undergoing rehabilitation for cerebral palsy, Parkinson's disease, or stroke: a systematic review of randomized controlled trials. Cureus 13(7), e16763 (2021). https://doi.org/10.7759/cureus.16763

  31. Tobacco industry marketing (2021) Centers for Disease Control and Prevention. Centers for Disease Control and Prevention. https://www.cdc.gov/tobacco/data_statistics/fact_sheets/tobacco_industry/marketing/index.htm. Accessed 17 April 2023

  32. McDaniel, P.A., Forsyth, S.R.: Exploiting the “video game craze”: a case study of the tobacco industry’s use of video games as a marketing tool. PLoS ONE 14(7), e0220407 (2019). https://doi.org/10.1371/journal.pone.0220407

    Article  Google Scholar 

  33. Forsyth, S., McDaniel, P.A.: Cease and desist?’ the persistence of Marlboro brand imagery in racing video games. Tob. Control. 29(e1), e31–e40 (2020). https://doi.org/10.1136/tobaccocontrol-2019-055300

    Article  Google Scholar 

  34. Forsyth, S.R., McDaniel, P.A.: Tobacco Imagery in the 20 Best-Selling Video Games of 2018. Nicotine & Tobacco Res. Off. J. Soc. Res. Nicotine and Tobacco 23(8), 1341–1348 (2021). https://doi.org/10.1093/ntr/ntaa233

    Article  Google Scholar 

  35. Forsyth, S.R., Malone, R.E.: Tobacco imagery in video games: ratings and gamer recall. Tob. Control. 25(5), 587–590 (2016). https://doi.org/10.1136/tobaccocontrol-2015-052286

    Article  Google Scholar 

  36. Hull, J.G., Brunelle, T.J., Prescott, A.T., Sargent, J.D.: A longitudinal study of risk-glorifying video games and behavioral deviance. J. Pers. Soc. Psychol. 107(2), 300–325 (2014). https://doi.org/10.1037/a0036058

    Article  Google Scholar 

  37. Kim, A.E., et al.: Influence of tobacco displays and ads on youth: a virtual store experiment. Pediatrics 131(1), e88–e95 (2013). https://doi.org/10.1542/peds.2012-0197

    Article  Google Scholar 

  38. Pericot-Valverde, I., Secades-Villa, R., Gutiérrez-Maldonado, J.: A randomized clinical trial of cue exposure treatment through virtual reality for smoking cessation. J. Subst. Abuse Treat. 96, 26–32 (2019). https://doi.org/10.1016/j.jsat.2018.10.003

    Article  Google Scholar 

  39. Machulska, A., et al.: Promoting smoking abstinence in smokers willing to quit smoking through virtual reality-approach bias retraining: a study protocol for a randomized controlled trial. Trials 21(1), 227 (2020). https://doi.org/10.1186/s13063-020-4098-5

  40. Berkman, M.I., Akan, E.: Presence and immersion in virtual reality. In: Lee, N. (eds.) Encyclopedia of Computer Graphics and Games. Springer, Cham (2019). https://doi.org/10.1007/978-3-319-08234-9_162-1

  41. Yassien, A., Agroudy, P.E., Makled, E., Abdennadher, S.: A design space for social presence in VR. In: Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society (2020)

    Google Scholar 

  42. Weser, V.U., et al.: Evaluation of a virtual reality E-cigarette prevention game for adolescents. Addict. Behav. 122, 107027 (2021)

    Article  Google Scholar 

  43. Ebrahimi, E., Hajj, D., Jarrett, M., Ferrell, A., Haddad, L., Chelala, M.: Designing virtual environments for smoking cessation: a preliminary investigation. In: Chen, J.Y.C., Fragomeni, G. (eds.) Virtual, Augmented and Mixed Reality: Design and Development. HCII 2022. Lecture Notes in Computer Science, vol. 13317. Springer, Cham (2022). https://doi.org/10.1007/978-3-031-05939-1_28

Download references

Acknowledgments

We would like to thank our colleagues in the MIT Solve program at Alfaisal University and the CoCreate program for their thoughtful discussions and feedback. Research assisted by Alfaisal University's Solve grant for 2023.

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Fatima Adem .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2023 The Author(s), under exclusive license to Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Adem, F., Alsaadoun, N., Elsayed, H., Al-Wabil, A. (2023). Design Considerations for Virtual Reality (VR) Vaping Applications: Co-Designing Persuasive Computing Scenarios. In: Gao, Q., Zhou, J., Duffy, V.G., Antona, M., Stephanidis, C. (eds) HCI International 2023 – Late Breaking Papers. HCII 2023. Lecture Notes in Computer Science, vol 14055. Springer, Cham. https://doi.org/10.1007/978-3-031-48041-6_31

Download citation

  • DOI: https://doi.org/10.1007/978-3-031-48041-6_31

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-48040-9

  • Online ISBN: 978-3-031-48041-6

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics