Abstract
Serious Games (SGs) are versatile tools that entertain while addressing serious issues through digital or analog gameplay. However, ensuring continuous supervision during gameplay can be challenging. To overcome this, we propose a flexible scoring system that automates procedure evaluation, empowering learners and promoting independent skill development. By conceptualizing procedures as ordered actions with specific information, our approach enriches the learning experience, making SGs more effective educational instruments. This research advances SGs, allowing students to take control of their learning journey and improving information retention through practical experiences. With this innovative scoring mechanism, SGs hold the promise of becoming even more impactful in addressing critical educational challenges.
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Pighetti, A. et al. (2024). A Teacher-Configurable Scoring System for Serious Games. In: Dondio, P., et al. Games and Learning Alliance. GALA 2023. Lecture Notes in Computer Science, vol 14475. Springer, Cham. https://doi.org/10.1007/978-3-031-49065-1_25
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DOI: https://doi.org/10.1007/978-3-031-49065-1_25
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