Abstract
When working on any informatics topic, it is critical to understand the primary mechanism of the domain. This is no different in bioinformatics, which necessitates a fundamental grasp of the biological phenomena under consideration. Understanding biological phenomena, on the other hand, is not always easy since the intricacy of the events and the difficulty in picturing the events can often lead to difficulties in gaining insight, which is especially important in education. For teaching purposes, many biological processes are shown in written and visual form. New technologies such as virtual reality (VR) and mixed reality (MR) are occasionally used to increase the efficacy and ease of use of the training. In this study, a 3D interactive simulation of white blood cells, one of the body’s defense system components, battling bacteria in a blood artery, was used. Twenty-two participants tested the interactive demonstration of how these cells function in Personal Computer (PC), VR, and MR settings, and an answer to which platform was favored for this sort of visualization was sought. The findings highlight the potential of such interactive experiences, in which participants effectively evaluate usability, immersion, and presence.
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Notes
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White Blood Cell Differential Simulator, https://www.medialab.com/case-simulator-wbc, Last accessed: 2023–04-30.
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Smoldyn. (n.d.). Home - Smoldyn. Retrieved from https://www.smoldyn.org/.
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Unity Real-Time Development Platform, https://unity.com, Last accessed: 2023–04-30.
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About Splines, https://docs.unity3d.com/Packages/com.unity.splines@2.0/manual/index.html, Last accessed: 2023–04-30.
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Creator Kit: FPS, https://assetstore.unity.com/packages/templates/tutorials/creator-kit-fps-149310, Last accessed: 2023–04-30.
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Kaya, H.T., Surer, E., Acar, A.C. (2024). 3D Simulation and Comparative Analysis of Immune System Cell Micro-Level Responses in Virtual Reality and Mixed Reality Environments. In: Coelho, P.J., Pires, I.M., Lopes, N.V. (eds) Smart Objects and Technologies for Social Good. GOODTECHS 2023. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 556. Springer, Cham. https://doi.org/10.1007/978-3-031-52524-7_5
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