Abstract
This study aims to develop a multimodal understanding of transferring an established method of laparoscopy training to the virtual reality domain. The virtual reality version of the laparoscopic box trainer is developed and tested with 15 participants. Post-experiment questionnaires showed the version of the simulation with tutorial and haptic feedback is acceptable in terms of usability and received better feedback in the technology acceptance model questionnaire. Furthermore, the kinematic behavior of participants’ hands showed a significant distinction between above-average and below-average completion time groups similar to the physical and computer-based non-immersive simulation counterparts. The physiological response of the participants is investigated between rest state and during the task with an Electrocardiogram (ECG) and indicators of increased mental workload are observed with increased heart rate and decreased heart rate variability. The interest in assessing the physiological and kinematic features of trainees in a virtual reality (VR) environment is on the rise and the proposed study is very promising in terms of enhancing the development of improved training and assessment methodologies.
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Notes
- 1.
Surgical Science Ltd., Gothenburg, Sweden, https://surgicalscience.com/simulators/lapsim/, Last accessed: 2023–07-01.
- 2.
Unity Real-Time Development Platform, https://unity.com, Last accessed: 2023–06-28.
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Yosunkaya, E., Şahin, S.S., Surer, E., Keleş, H.O. (2024). Developing a 3D Laparoscopy Training Application to Assess the Efficacy in Virtual Reality Environments. In: Coelho, P.J., Pires, I.M., Lopes, N.V. (eds) Smart Objects and Technologies for Social Good. GOODTECHS 2023. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 556. Springer, Cham. https://doi.org/10.1007/978-3-031-52524-7_6
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