Abstract
The present paper deals with the Cybersecurity for Teens project, developed by Ludoteca del Registro .it (IIT-CNR), the educational section of Registro .it, with the aim of spreading cybersecurity awareness among high schools’ students. The project is presented into the landscape of Italian initiatives dedicated to cybersecurity education, also attempting to provide recent data highlighting how today's adolescents and young people are exposed to numerous cyber threats. CS4T entails a 10-hour educational program, and the paper describes the topics and teaching tools used in both the theoretical and practical parts. The practical part, carried out by researchers from IIT, is presented in detail, referring to the types of simulated attacks and the software used to make it accessible to students. A good part of the article also deals with the description of the results of the project evaluation project, highlighting improvements in student’s knowledge related to cybersecurity and appreciation, in terms of liking, of this educational initiative.
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Bassi, G., Angela, F. (2024). Cybersecurity for Teens (CS4T) – A Project by Ludoteca of Registro .it. In: Casalino, G., et al. Higher Education Learning Methodologies and Technologies Online. HELMeTO 2023. Communications in Computer and Information Science, vol 2076. Springer, Cham. https://doi.org/10.1007/978-3-031-67351-1_20
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DOI: https://doi.org/10.1007/978-3-031-67351-1_20
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