Abstract
The product designer plays a crucial role in creating products that captivate and fulfill users’ needs in an exceptional way. Based on this, this work aimed to demonstrate how a user-centered product designer can play a crucial role in solving the pains of the target audience. With this in mind, this paper proposes the design of a dashboard for a clinical team to visualize a rehabilitation session, focusing the product on the user experience. Several Deep Learning (DL) algorithms are expected to be used to extract biometric data from the patients, in order to feed a Dynamic Difficulty Adjustment (DDA) module, based on Reinforcement Learning (RL). The method proposed in this study is based on the study of the customer experience. To this end, a roadmap was drawn up with the stages of developing a data visualization platform. Afterward, user satisfaction was assessed using the System Usability Scale (SUS), resulting in a usability score of 81.6 points. It can be concluded that analyzing the data from this study reinforces the ongoing importance of User-Centred Product Design in creating effective and successful digital products.
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Acknowledgments
The authors are grateful to the Foundation for Science and Technology (FCT, Portugal) for financial support through national funds FCT/MCTES (PIDDAC) to CeDRI, UIDB/05757/2020 (DOI: 10.54499/UIDB/05757/2020) and UIDP/05757/2020 (DOI: 10.54499/UIDP/05757/2020) and SusTEC, LA/P/0007/2020 (DOI: 10.54499/LA/P/0007/2020).
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Neto, J.X., Lopes, J.C., Naves, T.F., Lopes, R.P. (2025). User-Centered Dashboard Design in Serious VR Game for Cognitive Rehabilitation. In: Neri, F., Du, KL., San-Blas, AA., Jiang, Z. (eds) Computer and Communication Engineering. CCCE 2024. Communications in Computer and Information Science, vol 2192. Springer, Cham. https://doi.org/10.1007/978-3-031-71079-7_19
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