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IoT Avatar: Turning Various Objects into Avatars

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Advances in Network-Based Information Systems (NBiS 2024)

Part of the book series: Lecture Notes on Data Engineering and Communications Technologies ((LNDECT,volume 224))

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Abstract

This research proposes an IoT avatar to communicate with users by representing various objects in real space as avatars. The IoT avatar is realized by attaching an Internet-connected IoT avatar device to various objects to turn the object into an IoT avatar. A remote user controls the IoT avatar itself via an IoT avatar device. In this research, a prototype was developed, and its effectiveness was evaluated through evaluation experiments. The results suggest that users who communicate with the IoT avatar generally feel that the IoT avatar has a personality and can communicate with the IoT avatar as if it were a person. In addition, it was found that remote users communicating via the IoT avatar can communicate as if they were the object itself.

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Acknowledgments

This research was partially supported by JKA promotion funds from KEIRIN RACE (2024M-549).

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Correspondence to Yuki Kida .

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© 2024 The Author(s), under exclusive license to Springer Nature Switzerland AG

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Kida, Y., Chiba, T., Kinoshita, T., Mikami, A., Yakoh, T., Ogi, T. (2024). IoT Avatar: Turning Various Objects into Avatars. In: Barolli, L. (eds) Advances in Network-Based Information Systems. NBiS 2024. Lecture Notes on Data Engineering and Communications Technologies, vol 224. Springer, Cham. https://doi.org/10.1007/978-3-031-72325-4_39

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