Abstract
Existing generalized few-shot 3D segmentation (GFS3DS) methods typically prioritize enhancing the training of base-class prototypes while neglecting the rich semantic information within background regions for future novel classes. We introduce a novel GFS3DS learner that strategically leverages background context to improve both base prototype training and few-shot adaptability. Our method employs foundation models to extract semantic features from background points and grounds on text embeddings to cluster background points into pseudo-classes. This approach facilitates clearer base/novel class differentiation and generates pseudo prototypes that effectively mimic novel support samples. Comprehensive experiments on S3DIS and ScanNet datasets demonstrate the state-of-the-art performance of our method in both 1-shot and 5-shot tasks. Our approach significantly advances GFS3DS by unlocking the potential of background context, offering a promising avenue for broader applications. Code: https://github.com/jimtsai23/PseudoEmbed.
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Acknowledgements
This work was supported in part by the NSTC grants 111-2221-E-001-011-MY2, 112-2634-F-007-002 and 112-2221-E-A49-100-MY3 of Taiwan. We are grateful to the National Center for High-performance Computing for providing computational resources and facilities.
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Tsai, CJ., Chen, HT., Liu, TL. (2025). Pseudo-embedding for Generalized Few-Shot 3D Segmentation. In: Leonardis, A., Ricci, E., Roth, S., Russakovsky, O., Sattler, T., Varol, G. (eds) Computer Vision – ECCV 2024. ECCV 2024. Lecture Notes in Computer Science, vol 15094. Springer, Cham. https://doi.org/10.1007/978-3-031-72764-1_22
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