Abstract
This ongoing experimental project investigates the use of Generative Image Models (GIMs) in crafting a picture book creation game designed to nurture social connections among autistic children and their neurotypical peers within a neuro-affirming environment. Moving away from traditional methods that often seek to condition neurodivergent children to socialize in prescribed ways, this project strives to cultivate a space where children can engage with one another naturally and creatively through art and storytelling, free from the pressure to adhere to standard social norms. Beyond merely “story-choosing,” the research highlights the potential of GIMs to facilitate “story-creating,” fostering peer social connections in a creative and structured collaborative learning experience.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Similar content being viewed by others
References
Gifford-Smith, M., Brownell, C.: Childhood peer relationships: social acceptance, friend- ships, and peer networks. J. Sch. Psychol. 41, 235–284 (2003)
Laird, R., Pettit, G., Mize, J., Brown, E., Lindsey, E.: Mother–child conversations about peers: contributions to competence. Fam. Relat. 43, 425 (1994)
Price, J., Brew, V.: Peer relationships of foster children: developmental and mental health service implications. J. Appl. Dev. Psychol. 19, 199–218 (1998)
Rodda, A., Estes, A.: Beyond Social Skills: Supporting Peer relationships and friendships for school-aged children with autism spectrum disorder. Semin. Speech Lang. 39, 178–194 (2018)
Lord, C., Magill-Evans, J.: Peer interactions of autistic children and adolescents. Dev. Psychopathol. 7, 611–626 (1995)
Klin, A.: Young autistic children’s listening preferences in regard to speech: a possible characterization of the symptom of social withdrawal. J. Autism Dev. Disord. 21, 29–42 (1991)
Ghanouni, P., Jarus, T., Zwicker, J., Lucyshyn, J., Chauhan, S., Moir, C.: Perceived barriers and existing challenges in participation of children with autism spectrum disorders: ‘he did not understand and no one else seemed to understand him’. J. Autism Dev. Disord. 49 (2019)
Ghanouni, P., Jarus, T., Zwicker, J.G., Lucyshyn, J., Chauhan, S., Moir, C.: Perceived barriers and existing challenges in participation of children with autism spectrum disorders: ‘he did not understand and no one else seemed to understand him.’ J. Autism Dev. Disord. 49(8), 3136–3145 (2019)
Aherne, D.: The Pocket Guide to Neurodiversity. Jessica Kingsley Publishers (2023)
Rodda, A., Estes, A.: Beyond social skills: supporting peer relationships and friendships for school-aged children with autism spectrum disorder. Semin. Speech Lang. 39, 178–194 (2018)
Mazurek, M.O., Engelhardt, C.R.: Video game use and problem behaviors in boys with autism spectrum disorders. Res. Autism Spectr. Disord. 7(2), 316–324 (2013)
National Autistic Society: Stories from the Spectrum – Barrington. https://www.autism.org.uk/advice-and-guidance/stories/stories-from-the-spectrum-barrington. Last Accessed 22 May 2024
Ruiz-Rojas, L.I., Acosta-Vargas, P., De-Moreta-Llovet, J., Gonzalez-Rodriguez, M.: Empowering education with generative artificial intelligence tools: approach with an instructional design matrix. Sustainability 15(15), 11524 (2023)
Nguyen, N.D.: Exploring the role of AI in education. Lond. J. Soc. Sci. (2023)
Baidoo-Anu, D., Owusu Ansah, L.: Education in the era of generative Artificial Intelligence (AI): understanding the potential benefits of ChatGPT in promoting teaching and learning. SSRN Electron. J. 7(1), 52–62 (2023)
National AI Institute for Exceptional Education. Available at https://www.buffalo.edu/ai4exceptionaled.html. Last Accessed 25 Mar 2024
Amiri, A.M., et al.: WearSense: detecting autism stereotypic behaviors through smartwatches. Healthcare (Basel) 5(1), 11 (2017)
Film Detective: Helping kids learn to decode social scenarios through a film-based game. Available at https://my.vanderbilt.edu/filmdetective/. Last Accessed 25 Mar 2024
Colorado State University: Grandin: The World Needs All Kinds of Minds, https://source.colostate.edu/grandin-the-world-needs-all-kinds-of-minds/. Last Accessed 22 May 2024
Wing, L.: The Autistic Spectrum: A Parent’s Guide to Understanding and Helping Your Child. Ulysses Press, Berkeley, CA (2001)
Sacks, O.: An Anthropologist on Mars. Vintage Books, New York (1995)
Park, C.C.: Exiting Nirvana: A Daughter’s Life with Autism. Back Bay Books, New York (2001)
Wikipedia: Heavy Rain. https://en.wikipedia.org/wiki/Heavy_Rain. Last Accessed 22 May 2024
Wikipedia: Detroit: Become Human. https://en.wikipedia.org/wiki/Detroit:_Become_Human. Last Accessed 22 May 2024
OpenAI: DALL-E 2. Available at https://openai.com/index/dall-e-2/. Last Accessed 20 July 2024
Midjourney: Home. Available at https://www.midjourney.com/home. Last Accessed 20 July 2024
Adobe: Photoshop Beta Community. Available at: https://community.adobe.com/t5/photoshop-beta/ct-p/ct-photoshop-beta?page=1&sort=latest_replies&lang=all&tabid=all. Last Accessed 20 July 2024
OpenAI: ChatGPT. Available at https://openai.com/chatgpt/. Last Accessed 20 July 2024
Acknowledgments
The author would like to thank Juan Salamanca Garcia and Peizhen Wu for their valuable assistance in refining the language and improving the clarity of this paper.
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2025 The Author(s), under exclusive license to Springer Nature Switzerland AG
About this paper
Cite this paper
Xiao, Y. (2025). Game Design Prototype with GIMs: Fostering Neurodiverse Connections Through Storytelling. In: Plass, J.L., Ochoa, X. (eds) Serious Games. JCSG 2024. Lecture Notes in Computer Science, vol 15259. Springer, Cham. https://doi.org/10.1007/978-3-031-74138-8_30
Download citation
DOI: https://doi.org/10.1007/978-3-031-74138-8_30
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-031-74137-1
Online ISBN: 978-3-031-74138-8
eBook Packages: Computer ScienceComputer Science (R0)