Abstract
This study pursues two goals. First, to investigate the relationship between vibrotactile feedback and sense of presence in VR. Second, to better understand the ways in which corrective and reenforcing feedback can influence STEM learning outcomes in a VR environment called [Looking Inside Cells]. The VR experience consists of a tutorial and two learning activities. The first level, “Build a cell”, relies on corrective feedback. The second level, “Mitosis” employs reenforcing feedback. A vibration in the Build level signals a mistake. A vibration in Mitosis rewards the learner for correct actions. We ran a within-subject design experiment (N = 68) in which participants got randomly assigned to a vibrotactile and non-vibrotactile condition. We tested two hypotheses: Participants with a higher sense of presence achieve higher post assessment scores. Participants in the vibrotactile-condition report higher sense of presence ratings compared to the non-haptic condition. Results indicate that vibrotactile feedback increases the sense of presence and impacts metacognition, which might influence learning outcomes. Participants who received corrective feedback as a vibrotactile stimuli are more likely to underestimate their actual test performance but report higher satisfaction compared to the non-vibrotactile condition. The results highlight the importance of haptic feedback in VR environments. This study might help guide engineers and designers in creating beneficial VR experiences by considering the affordances of the medium and the cognitive mechanisms underlying human computer interaction.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Kang, N., Lee, S.: A meta-analysis of recent studies on haptic feedback enhancement in immersive-augmented reality. In: Proceedings of the 4th International Conference on Virtual Reality - ICVR 2018, pp. 3–9. ACM Press, Hong Kong, Hong Kong (2018). https://doi.org/10.1145/3198910.3198911
Islam, M., Lim, S.: Vibrotactile feedback in virtual motor learning: A systematic review. Appl. Ergon. 101, 103694 (2022). https://doi.org/10.1016/j.apergo.2022.103694
Clark, J., Paivio, M.A.: Dual coding theory and education. Educ. Psychol. Rev. 3(3), 149–210 (1991)
Plass, J.L., Moreno, R., Brünken, R.: Cognitive load theory. Cambridge University, New York, NY (2010)
Mayer, R.E.: Multimedia learning, 3rd edition. Cambridge, Cambridge University Press, United Kingdom, New York, NY (2020)
Brenner, C.: When does ‘Being There’ matter? Examining the influence of presence and Cognitive Load on learning outcomes in educational virtual reality, PhD Thesis. New York University (2021)
Slater, M.: A note on presence terminology. Presence Connect 3(3), 1–5 (2003)
Steffen, J.H., Gaskin, J.E., Meservy, T.O., Jenkins, J.L., Wolman, I.: Framework of Affordances for Virtual Reality and Augmented Reality. J. Manag. Inf. Syst. 36(3), 683–729 (2019). https://doi.org/10.1080/07421222.2019.1628877
Lang, B.: Oculus Details ‘Buffered Haptics’ for Advanced Haptics on Touch Controllers. Road to VR. Accessed: 29 Dec. 2023. https://www.roadtovr.com/oculus-touch-buffered-haptics-feedback-sdk-documentation/
Wilska, A.: On the vibrational sensitivity in different regions of the body surface. Acta Physiol. Scand. 31(2–3), 285–289 (1954). https://doi.org/10.1111/j.1748-1716.1954.tb01139.x
Witmer, B.,G., Singer, M.J.: Measuring Presence in Virtual Environments. US Army Res. Inst. 53 (1994)
Chen, A., Darst, P.W., Pangrazi, R.P.: What constitutes situational interest? Validating a construct in physical education. Meas. Phys. Educ. Exerc. Sci. 3 (1999). https://api.semanticscholar.org/CorpusID:53539669
Hattie, J., Timperley, H.: The power of feedback. Rev. Educ. Res. 77(1), 81–112 (2007). https://doi.org/10.3102/003465430298487
Lipnevich, A.A., Smith, J.K. (eds.): The Cambridge Handbook of Instructional Feedback, 1st ed. Cambridge University Press (2018). https://doi.org/10.1017/9781316832134
Bailey, J., Bailenson, J.N., Won, A.S.: Presence and Memory: Immersive Virtual Reality Effects on Cued Recall. presented at the Proceedings of the International Society for Presence Research Annual Conference, pp. 24–26 (2012)
Huang, C.L., Luo, Y.F., Yang, S.C., Lu, C.M., Chen, A.-S.: Influence of Students’ Learning Style, Sense of Presence, and Cognitive Load on Learning Outcomes in an Immersive Virtual Reality Learning Environment. J. Educ. Comput. Res. 58(3), 596–615 (2020). https://doi.org/10.1177/0735633119867422
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Ethics declarations
Disclosure of Interests
The authors have no competing interests to declare that are relevant to the content of this article.
Appendix
Appendix
The interview follows the “funnel of specificity” strategy. It will be semi-structured. The following question prompts help to start the interview:
Tell me how you feel?
What thoughts come to your mind now?
How did the VR experience compare to your expectations?
Which aspect of the VR experience did you find most enjoyable?
Were there any parts of the VR experience that were uncomfortable or unpleasant for you?
How did it feel to interact with the objects/ organelles?
Did you feel like you had control over your actions in the VR environment?
What do you think about the haptic vest?
Recapture for me, what did the vibrations tell you during the levels?
How do you feel about the vibrating controllers?
How likely are you to use VR technology again in the future?
Would you recommend this VR experience to others? Why or why not?
Rights and permissions
Copyright information
© 2025 The Author(s), under exclusive license to Springer Nature Switzerland AG
About this paper
Cite this paper
Froehlich, F., Homer, B.D., Plass, J.L. (2025). The Vibrotactile Paradox: Corrective and Reenforcing Feedback in Educational VR. In: Krüger, J.M., et al. Immersive Learning Research Network. iLRN 2024. Communications in Computer and Information Science, vol 2271. Springer, Cham. https://doi.org/10.1007/978-3-031-80475-5_1
Download citation
DOI: https://doi.org/10.1007/978-3-031-80475-5_1
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-031-80474-8
Online ISBN: 978-3-031-80475-5
eBook Packages: EducationEducation (R0)