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Generic Framework for Simulation of Cognitive Systems: A Case Study of Color Category Boundaries

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Man-Machine Interactions 3

Abstract

We present a generic model of a cognitive system, which is based on a population of communicating agents. Following the earlier models (Steels and Belpaeme, 2005) we give communication an important role in shaping the cognitive categories of individual agents. Yet in this paper we underscore the importance of other constraints on cognition: the structure of the environment, in which a system evolves and learns and the learning capacities of individual agents. Thus our agent-based model of cultural emergence of colour categories shows that boundaries might be seen as a product of agent’s communication in a given environment.We discuss the methodological issues related to real data characterization, as well as to the process of modeling the emergence of perceptual categories in human subjects.

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Correspondence to Dariusz Plewczynski .

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Plewczynski, D., Łukasik, M., Kurdej, K., Zubek, J., Rakowski, F., Rączaszek-Leonardi, J. (2014). Generic Framework for Simulation of Cognitive Systems: A Case Study of Color Category Boundaries. In: Gruca, D., Czachórski, T., Kozielski, S. (eds) Man-Machine Interactions 3. Advances in Intelligent Systems and Computing, vol 242. Springer, Cham. https://doi.org/10.1007/978-3-319-02309-0_42

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  • DOI: https://doi.org/10.1007/978-3-319-02309-0_42

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-02308-3

  • Online ISBN: 978-3-319-02309-0

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