Skip to main content

Character Visualization in Miniature Environments with an Optical See-through Head-Mounted Display

  • Conference paper
Advances in Computer Entertainment (ACE 2013)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 8253))

  • 3637 Accesses

Abstract

In this paper, we present a visualization method of virtual characters to provide augmented reality (AR) experiences for a user wearing an optical see-through head-mounted display (HMD). First of all, we execute plane detection to find position of a user’s real desk. Second, we perform position update of virtual characters to connect real-time location information for reflecting the height of miniature objects on the desk. Finally, we visualize virtual characters that is involved in environmental properties with the optical based see-through HMD. Our method can be applied to AR contents with respect to contexts of environmental information surrounding the user such as miniature elements.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Holz, D., Holzer, S., Rusu, R.B., Behnke, S.: Real-time plane segmentation using RGB-D cameras. In: Röfer, T., Mayer, N.M., Savage, J., Saranlı, U. (eds.) RoboCup 2011. LNCS, vol. 7416, pp. 306–317. Springer, Heidelberg (2012)

    Chapter  Google Scholar 

  2. Jo, D.S., Kim, Y.W., Cho, E.J., Kim, D.H., Kim, K.H., Lee, G.H.: Tracking and Interaction Based on Hybrid Sensing for Virtual Environments. ETRI Journal 35(2), 356–359 (2013)

    Article  Google Scholar 

  3. Hannah, S., Bruce, T., Rudi, V.: Tangible User Interaction Using Augmented Reality. In: Proceedings of the Third Australasian Conference on User Interfaces, pp. 13–20 (2002)

    Google Scholar 

  4. Nadia, M.T., George, P.: Virtual Worlds and Augmented Reality in Cultural Heritage. In: Proceedings of the International Workshop on Recording, Modeling and Visualization of Cultural Heritage (2005)

    Google Scholar 

  5. Sam, C.D., Andreas, D., Adrian, C.: An Interactive Augmented Reality System for Exposure Treatment. In: Proceedings of the 11th IEEE International Symposium on Mixed and Augmented Reality. IEEE Xplore Digital Library (2012)

    Google Scholar 

  6. Silicon micro display, http://www.siliconmicrodisplay.com

  7. Ha, T.J., Kim, K.Y., Park, N.Y., Seo, S.C., Woo, W.T.: Miniature Alive: Augmented reality based interactive digilog experience in miniature exhibition. In: Proceedings of CHI 2012, pp. 1067–1070. ACM Press (2012)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2013 Springer International Publishing Switzerland

About this paper

Cite this paper

Jo, D., Kim, D., Kim, Y., Kim, KH., Lee, GH. (2013). Character Visualization in Miniature Environments with an Optical See-through Head-Mounted Display. In: Reidsma, D., Katayose, H., Nijholt, A. (eds) Advances in Computer Entertainment. ACE 2013. Lecture Notes in Computer Science, vol 8253. Springer, Cham. https://doi.org/10.1007/978-3-319-03161-3_52

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-03161-3_52

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-03160-6

  • Online ISBN: 978-3-319-03161-3

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics