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Toinggg: How Changes in Children’s Activity Level Influence Creativity in Open-Ended Play

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Advances in Computer Entertainment (ACE 2013)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 8253))

Abstract

This paper describes an explorative study with an open-ended play environment called Toinggg that consists of three interactive trampolines and was developed for children aged 6-8 years old. Toinggg was used to evaluate the change of children’s activity level on creativity in open-ended play. With this exploration, we aim to gain a better understanding of the balance between physical activity and creativity in play. In a user evaluation twenty-one children played in groups of three with Toinggg. Results show an increase in development of new game play and creativity after a moment of rest concerning the activity level of the interaction behavior.

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van Hoeve, B., de Valk, L., Bekker, T. (2013). Toinggg: How Changes in Children’s Activity Level Influence Creativity in Open-Ended Play. In: Reidsma, D., Katayose, H., Nijholt, A. (eds) Advances in Computer Entertainment. ACE 2013. Lecture Notes in Computer Science, vol 8253. Springer, Cham. https://doi.org/10.1007/978-3-319-03161-3_72

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  • DOI: https://doi.org/10.1007/978-3-319-03161-3_72

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-03160-6

  • Online ISBN: 978-3-319-03161-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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