Skip to main content

A Case of Use of Augmented Reality for Supporting Communication in Presentations

  • Conference paper
  • 2172 Accesses

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 8276))

Abstract

The Augmented Reality (AR) technology provides unique affordances for education that are only yet started to be explored. In this work the benefits and potential uses of AR technology for supporting communication in presentations are explored. An Augmented Presentation Feedback System (APFs) is presented, which allows a speaker equipped with a pair of Augmented Reality goggles to visualize visual cues depicted over the listeners’ heads. These can be used as a way to provide the speaker with feedback on his/her explanations. The results of a case study conducted showed that the system not only assists the speaker in adapting the content and pace of the explanation to the listener, but also helps to better manage their interventions and improve the flow of the presentation.

This is a preview of subscription content, log in via an institution.

Buying options

Chapter
USD   29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD   39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD   54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Learn about institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Chen, G.D., Chao, P.Y.: Augmenting Traditional Books with Context-Aware Learning Supports from Online Learning Communities. Educational Technology & Society 11, 27–40 (2008)

    Google Scholar 

  2. Priestnall, G., Brown, E., Sharpless, M., Polmear, G.: A Student-Led Comparison of Techniques for Augmenting the Field Experience (2009)

    Google Scholar 

  3. Zarraonandia, T., Aedo, I., Díaz, P., Montero, A.: An Augmented Lecture Feedback System to Support Learner and Teacher Communication. Journal of British Educational Technology 44(4) (July 2013)

    Article  Google Scholar 

  4. Caldwell, J.E.: Clickers in the Large Classroom: Current Research and Best-Practice Tips. CBE-Life Sciences Education 6 (2007)

    Article  Google Scholar 

  5. Yin, R.K.: Case Study Research: Design and Methods, vol. 5. Sage Publications, Incorporated (2008)

    Google Scholar 

  6. Hevner, A.R., March, S.T., Park, J., Ram, S.: Design Science in Information Systems Research. MIS Quarterly 28, 75–105 (2004)

    Article  Google Scholar 

  7. Lazer, J., Fenq, J.H., Hochheiser, H.: Research Methods in Human-Computer Interaction. Wiley (2010)

    Google Scholar 

  8. Glaser, B.G., Strauss, A.L.: The Discovery of Grounded Theory: Strategies for Qualitative Research. Aldine de Gruyter (1967)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2013 Springer International Publishing Switzerland

About this paper

Cite this paper

Zarraonandia, T., Aedo, I., Díaz, P., Montero, A. (2013). A Case of Use of Augmented Reality for Supporting Communication in Presentations. In: Urzaiz, G., Ochoa, S.F., Bravo, J., Chen, L.L., Oliveira, J. (eds) Ubiquitous Computing and Ambient Intelligence. Context-Awareness and Context-Driven Interaction. Lecture Notes in Computer Science, vol 8276. Springer, Cham. https://doi.org/10.1007/978-3-319-03176-7_14

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-03176-7_14

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-03175-0

  • Online ISBN: 978-3-319-03176-7

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics