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Medianeum: Gesture-Based Ergonomic Interaction

  • Conference paper
Intelligent Technologies for Interactive Entertainment (INTETAIN 2013)

Abstract

The proposed Medianeum system consists in an interactive installation allowing general audiences to explore a timeline and access informational multimedia data such as texts, images and video.

Through a Microsoft Kinect depth sensor, users’ skeletons are captured and their gestures are tracked to interact with the data presented on a screen in an ergonomic way.

The graphical user interface is built upon ProcesSwing, our version of the Processing IDE embedded into a standard Swing Java GUI widget toolkit application, and the TimelineJS library from Vérité.co/Northwestern University, allowing to create online, personalized and interactive timelines that mash up historical events, sorted in definable categories.

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References

  1. OpenNI library, http://www.openni.org

  2. Processing: A java-based programming tool, http://www.processing.org

  3. Numediart Institute/ UMONS, ProcesSwing, http://www.numediart.org/tools

  4. KinVi 3D: A Kinect-Enabled Virtual Interface Gadget for Windows Control, http://www.kinvi3d.net/

  5. Eclipse, SWT: The Standard Widget Toolkit, http://www.eclipse.org/swt/

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© 2013 ICST Institute for Computer Science, Social Informatics and Telecommunications Engineering

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Zajéga, F. et al. (2013). Medianeum: Gesture-Based Ergonomic Interaction. In: Mancas, M., d’ Alessandro, N., Siebert, X., Gosselin, B., Valderrama, C., Dutoit, T. (eds) Intelligent Technologies for Interactive Entertainment. INTETAIN 2013. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 124. Springer, Cham. https://doi.org/10.1007/978-3-319-03892-6_12

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  • DOI: https://doi.org/10.1007/978-3-319-03892-6_12

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-03891-9

  • Online ISBN: 978-3-319-03892-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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