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A Review of Gaming Simulation in Transportation

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Frontiers in Gaming Simulation (ISAGA 2013)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 8264))

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Abstract

Gaming simulation has proven to be an invaluable method for experimentation and learning and exploring scenarios in various fields of policy making. In this paper, we present a case for the use of gaming simulation in transportation analysis. We also present a review of games and gaming simulation in transportation analysis. We observe that gaming simulation is not widely used in transportation, despite its wide use in associated fields.

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Raghothama, J., Meijer, S.A. (2014). A Review of Gaming Simulation in Transportation. In: Meijer, S.A., Smeds, R. (eds) Frontiers in Gaming Simulation. ISAGA 2013. Lecture Notes in Computer Science, vol 8264. Springer, Cham. https://doi.org/10.1007/978-3-319-04954-0_28

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  • DOI: https://doi.org/10.1007/978-3-319-04954-0_28

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-04953-3

  • Online ISBN: 978-3-319-04954-0

  • eBook Packages: Computer ScienceComputer Science (R0)

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