Abstract
Mobile cloud games utilizes the rich resources within the cloud to enhance the functionality of mobile devices, therefore, to overcome the intrinsic constraints of mobile devices. To provide a satisfying quality of experience for players in dynamic network context, we need a cognitive gaming platform which is cognitive of resources and characteristics of the cloud, the access network, and the end-user devices, and enables dynamic utilization of these resources. In this work, we develop an environment perception solution with a novel capability to learn about the game player’s environment (i.e., the combination of terminal and access network) to facilitate this cognitive gaming platform.
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Acknowledgement
This work is supported by a University of British Columbia Four Year Doctoral Fellowship and by funding from the Natural Sciences and Engineering Research Council.
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© 2014 Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
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Cai, W., Zhou, C., Leung, V.C.M., Chen, M. (2014). Environment Perception for Cognitive Cloud Gaming. In: Leung, V., Chen, M. (eds) Cloud Computing. CloudComp 2013. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 133. Springer, Cham. https://doi.org/10.1007/978-3-319-05506-0_1
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DOI: https://doi.org/10.1007/978-3-319-05506-0_1
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