Skip to main content

Creating Age-Specific Interactive Environments about Medical Treatments for Children and Adolescent Patients Diagnosed with Cancer

  • Conference paper
Games for Training, Education, Health and Sports (GameDays 2014)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 8395))

Included in the following conference series:

Abstract

This paper describes the development of an interactive multimedia environment designed for helping young patients to understand cancer-related medical treatments. The application is not intended to replace the medical consultation but to support it by conveying general information about necessary procedures and thus giving doctors more time for individual concerns and fears of their patients. We used a user-centered approach to author the information advisedly to suit different age groups: preschoolers, school-aged children and teenagers. All approaches are combined to an interactive entertainment environment that uses videos, game based interaction and interactive storytelling to make new knowledge easily accessible.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Abras, C., Maloney-Krichmar, D., Preece, J.: User-Centered Design. In: Bainbridge, W. (ed.) Encyclopedia of Human-Computer Interaction. Sage Publications, Thousand Oaks (2004)

    Google Scholar 

  2. Bearison, D.J.: Pediatric Psychology and Children’s Medical Problems. In: Damon, W., Sigel, I.E., Renninger, K.A. (eds.) Handbook of Child Psychology. Child psychology in practice, 5th edn., vol. 4, pp. 635–711. John Wiley & Sons Inc., US (1998)

    Google Scholar 

  3. Bibace, R., Schmidt, L.R., Walsh, M.E.: Children’s perceptions of illness. In: Penny, G.N., Bennett, P., Herbert, M. (eds.) Health Psychology: A Lifespan Perspective, pp. 15–30. Harwood Academic Publishers (1994)

    Google Scholar 

  4. Brown, S.J., Lieberman, D.A., Gemeny, B.A., Fan, Y.C., Wilson, D.M., Pasta, D.J.: Educational video game for juvenile diabetes: Results of a controlled trial. Medical Informatics 22(1), 77–89 (1997)

    Article  Google Scholar 

  5. Bruckman, A., Bandlow, A.: HCI for Kids. In: Jacko, J., Sears, A. (eds.) The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications, pp. 793–809 (2008)

    Google Scholar 

  6. Dragone, M.A., Bush, P.J., Jones, J.K., Bearison, D.J., Kamani, S.: Development and Evaluation of an Interactive CD-ROM for Children with Leukemia and Their Families. Patient Education and Counselling 46, 297–307 (2002)

    Article  Google Scholar 

  7. Gerling, K., Fuchslocher, A., Schmidt, R., Krämer, N., Masuch, M.: Designing and Evaluating Casual Health Games for Children and Teenagers with Cancer. In: Anacleto, J.C., Fels, S., Graham, N., Kapralos, B., Saif El-Nasr, M., Stanley, K. (eds.) ICEC 2011. LNCS, vol. 6972, pp. 198–209. Springer, Heidelberg (2011)

    Chapter  Google Scholar 

  8. Kato, M., Cole, S.W., Bradlyn, A.S., Pollock, B.H.: A Video Game Improves Behavioral Outcomes in Adolescents and Young Adults with Cancer, A Randomized Trial. Pediatrics 122(2), 305–317 (2008)

    Article  Google Scholar 

  9. Liebal, J., Exner, M.: Usability für Kids - Ein Handbuch zur ergonomischen Gestaltung von Software und Websites für Kinder. Vieweg+Teubner Verlag, Wiesbaden (2011)

    Google Scholar 

  10. Lieberman, D.: Management of Chronic Pedriatic Diseases with Interactive Health Games, Theory and Research Findings. Journal of Ambulatory Care Management 24(1), 26–38 (2001)

    Article  Google Scholar 

  11. Lohaus, A., Ball, J.: Gesundheit und Krankheit aus der Sicht von Kindern. Hogrefe Verlag GmbH & Co. KG, Göttingen (2006)

    Google Scholar 

  12. Niegemann, H.M., Hessel, S., Hochscheid-Mauel, D., Aslanski, K., Deimann, M., Kreuzberger, G.: Kompendium E-Learning. Springer, Heidelberg (2004)

    Book  Google Scholar 

  13. Nielsen, J.: Usability Engineering. Morgan Kaufmann, San Francisco (1993)

    MATH  Google Scholar 

  14. Norman, D.A., Draper, S.W.: User Centered System Design: New Perspectives on Human-Computer Interaction. Erlbaum Associates Inc., Hillsdale (1986)

    Google Scholar 

  15. Piaget, J.: Science of Education and the Psychology of the Child. Orion Press, New York (1970)

    Google Scholar 

  16. Shneiderman, B.: Designing the user interface: Strategies for effective human-computer. Addison-Wesley Longman, Amsterdam (1998)

    Google Scholar 

  17. Slavin, L.A., O’Malley, J.E., Koocher, G.P., Foster, D.J.: Communication of the cancer diagnosis to pediatric patients: Impact on long-term adjustment. The American Journal of Psychiatry 139(2), 179–183 (1982)

    Google Scholar 

  18. Vredenburg, K., Mao, J.-Y., Smith, P.W., Carey, T.: A Survey of User-Centered Design Practice. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 471–478. ACM, New York (2002)

    Google Scholar 

  19. Williams, A.: User-Centered Design, Activity-Centered Design, and Goal-Directed Design: A Review of Three Methods for Designing Web Applications. In: Proceedings of the 27th ACM International Conference on Design of Communication, pp. 1–8. ACM, New York (2009)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2014 Springer International Publishing Switzerland

About this paper

Cite this paper

Gansohr, C., Emmerich, K., Masuch, M., Basu, O., Grigull, L. (2014). Creating Age-Specific Interactive Environments about Medical Treatments for Children and Adolescent Patients Diagnosed with Cancer. In: Göbel, S., Wiemeyer, J. (eds) Games for Training, Education, Health and Sports. GameDays 2014. Lecture Notes in Computer Science, vol 8395. Springer, Cham. https://doi.org/10.1007/978-3-319-05972-3_15

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-05972-3_15

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-05971-6

  • Online ISBN: 978-3-319-05972-3

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics