Abstract
The talent scheduling problem is a simplified version of the real-world film shooting problem, which aims to determine a shooting sequence so as to minimize the total cost of the actors involved. We devise a branch-and-bound algorithm to solve the problem. A novel lower bound function is employed to help eliminate the non-promising search nodes. Extensive experiments over the benchmark instances suggest that our branch-and-bound algorithm performs better than the currently best exact algorithm for the talent scheduling problem.
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Liang, X., Zhang, Z., Qin, H., Guo, S., Lim, A. (2014). A Branch-and-Bound Algorithm for the Talent Scheduling Problem. In: Ali, M., Pan, JS., Chen, SM., Horng, MF. (eds) Modern Advances in Applied Intelligence. IEA/AIE 2014. Lecture Notes in Computer Science(), vol 8481. Springer, Cham. https://doi.org/10.1007/978-3-319-07455-9_22
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DOI: https://doi.org/10.1007/978-3-319-07455-9_22
Publisher Name: Springer, Cham
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