Abstract
The industry of digital games is marked by innovation. Currently, augmented reality has been added to those games, to provide new experiences for players. However, those efforts have been focused on attracting players based on novelty devices. Digital games seem to have high potential for realizing novel interactive narratives. At the same time, there has been some academic discussion about narratives in augmented reality. In this paper, we discuss some relationships between interactive narratives, digital games and augmented reality. We then propose an approach and a specific technology setup for exploring augmented reality games as providers for innovative interactive narratives. In this augmented game space, new technology and devices are not the focus but rather the means for the realization of new experiences.
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Viana, B.S., Nakamura, R. (2014). Immersive Interactive Narratives in Augmented Reality Games. In: Marcus, A. (eds) Design, User Experience, and Usability. User Experience Design for Diverse Interaction Platforms and Environments. DUXU 2014. Lecture Notes in Computer Science, vol 8518. Springer, Cham. https://doi.org/10.1007/978-3-319-07626-3_73
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DOI: https://doi.org/10.1007/978-3-319-07626-3_73
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