Abstract
The basic of training physical skills is to imitate instructor’s motion. Observation is the very first step to copy the motion of instructor when at the beginning of learning sports of artisanship. However, beginners face difficulties in imitating at the start since they do not have somesthetic image of the movement. In order to help learning physical skills, we propose Immersive virtual environment using head mounted display that indicates 3D motion of instructor super imposed on learner’s body. By using this system, learners try to match its own form to instructor’s 3D model to imitate instructor’s motion from first person view in virtual environment. At the early stage of this research, we tried to transfer pitching skill in baseball. We evaluated the effectiveness of proposed system by measuring throwing distance.
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© 2014 Springer International Publishing Switzerland
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Kojima, T., Hiyama, A., Miura, T., Hirose, M. (2014). Training Archived Physical Skill through Immersive Virtual Environment. In: Yamamoto, S. (eds) Human Interface and the Management of Information. Information and Knowledge in Applications and Services. HIMI 2014. Lecture Notes in Computer Science, vol 8522. Springer, Cham. https://doi.org/10.1007/978-3-319-07863-2_6
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DOI: https://doi.org/10.1007/978-3-319-07863-2_6
Publisher Name: Springer, Cham
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