Definitions
Online gaming architecture refers to the distributed system architecture that is employed to support an online game session with multiple participants, geographically distributed and connected through the Internet.
Networked Multiplayer Games
Networked multiplayer games are contributing to an increasingly large proportion of network traffic (Suznjevic et al. 2013). In order to support massive multiplayer online games, users must be provided with scalable architectures, able to handle a large number of players geographically distributed over the network that play together. This forces the use of specific solutions, specifically thought for online gaming applications.
Problems of Networked Multiplayer Games
An interesting approach to evaluate the effectiveness of a gaming architecture consists in considering the...
References
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Ferretti, S., D’Angelo, G. (2018). Online Gaming Architectures. In: Lee, N. (eds) Encyclopedia of Computer Graphics and Games. Springer, Cham. https://doi.org/10.1007/978-3-319-08234-9_217-1
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DOI: https://doi.org/10.1007/978-3-319-08234-9_217-1
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