Definition
Massive multiplayer online role-playing games (MMORPGs) clients (the players) connect to online servers (the virtual worlds). The servers constantly update the client software with the sights, sounds, and happenings in proximity to the player. Attack against MMORPGs is performed by automatic program, bot, that plays automatically and performs cheating actions against players’ moves. In such a context for bot detection, we identify all types of detection algorithms that are able to recognize the game players that are not human users by using several statistical features (e.g., machine learning, statistics on log analysis, etc.). For example one algorithm can perform a comprehensive statistical analysis of user behaviors defined in game activity logs and then set up several threshold levels that can be used to distinguish between game bots and human users.
Overview
A game bot is a program that plays games automatically instead of human users, typically used for game cheating....
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Lanzi, A. (2018). Game Bot Detection on Massive Multiplayer Online Role-Playing Games (MMORPGs) Systems. In: Lee, N. (eds) Encyclopedia of Computer Graphics and Games. Springer, Cham. https://doi.org/10.1007/978-3-319-08234-9_237-1
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DOI: https://doi.org/10.1007/978-3-319-08234-9_237-1
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