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Sketch-Based Posing for 3D Animation

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Synonyms

2D; 3D; Mocap; Motion capture; Three dimensional; Two dimensional

Definition

Sketch-based posing refers to the automatic posing of 3D models using 2D hand-drawn sketches. It also refers to user interfaces that allow for 3D posing by drawing, instead of operating complex 3D software controls.

Introduction

Animation encompasses entertainment ranging from traditional hand-drawn pieces like Snow White and the Seven Dwarfs all the way to cutting-edge visual effects in blockbuster Hollywood films like Avengers: Age of Ultron. As the boundaries of what is possible are pushed and 3D computer animation is widely adopted, this originally artistic field has become highly technical. Today’s animators employ cutting-edge techniques, such as 3D skeleton manipulation and mocap.

This technological boost has helped artists give life to characters and worlds that previously existed only in the realm of imagination. Unfortunately, it has also increased the breadth of knowledge a modern animator...

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Correspondence to Alexandros Gouvatsos .

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© 2015 Springer International Publishing Switzerland

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Gouvatsos, A., Xiao, Z. (2015). Sketch-Based Posing for 3D Animation. In: Lee, N. (eds) Encyclopedia of Computer Graphics and Games. Springer, Cham. https://doi.org/10.1007/978-3-319-08234-9_47-1

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  • DOI: https://doi.org/10.1007/978-3-319-08234-9_47-1

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  • Publisher Name: Springer, Cham

  • Online ISBN: 978-3-319-08234-9

  • eBook Packages: Springer Reference Computer SciencesReference Module Computer Science and Engineering

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