Synonyms
Definition
UV map is a bijective mapping from a surface to a 2D domain. Each vertex on the surface has XYZ coordinates representing the position of a space. The corresponding vertex in 2D domain has UV coordinates ranging from 0 to 1.
Triangular mesh is a collection of vertices, edges, and faces that describes a 3D shape in computer graphics. Most of parameterization methods give a restriction that the input mesh should be a 2-manifold.
Introduction
UV Map generation is an essential process in 3D modeling. Given two surfaces with the same topology, the bijective mapping between them is called mesh parameterization so that UV map is a special case of mesh parameterization. Many applications such as texture mapping, morphing, mesh completion, model compression, remeshing, etc., need a good UV map as a prerequisite. A good UV map is characterized by following properties:
Low stretch.UV map usually has a degree...
References
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Wang, M., Ma, L. (2018). UV Map Generation on Triangular Mesh. In: Lee, N. (eds) Encyclopedia of Computer Graphics and Games. Springer, Cham. https://doi.org/10.1007/978-3-319-08234-9_98-1
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DOI: https://doi.org/10.1007/978-3-319-08234-9_98-1
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