Abstract
In this paper, we propose a set of guidelines to facilitate the design of digital games to support elderly-children interaction. We conducted a literature review to identify preliminary elements in the elderly-children interaction process and assessed elder-child interaction during their using two digital games to complement the initial findings. Based on these results, we proposed a set of guidelines to aid in the design of digital games. To validate the guidelines, we conducted an evaluation on the design of digital games with a group of 12 postgraduate students from two local Computer Science programs. Results are promising, indicating a high perception of usefulness, ease of use and intention of use of the proposed guidelines by the group of developers.
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Grimaldo, A.I., Morán, A.L., Gamez, E.C., Cairns, P., Palacio, R.R., Meza-Kubo, V. (2014). Promoting Elderly-Children Interaction in Digital Games: A Preliminary Set of Design Guidelines. In: Baloian, N., Burstein, F., Ogata, H., Santoro, F., Zurita, G. (eds) Collaboration and Technology. CRIWG 2014. Lecture Notes in Computer Science, vol 8658. Springer, Cham. https://doi.org/10.1007/978-3-319-10166-8_15
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DOI: https://doi.org/10.1007/978-3-319-10166-8_15
Publisher Name: Springer, Cham
Print ISBN: 978-3-319-10165-1
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