Abstract
This paper presents an experiment dealing with the sensorimotor relation between auditory perception and graphical movements. Subjects were asked to synchronize their gestures with synthetic friction sounds. Some geometrical and dynamical parameters of the motor productions are analyzed according to the different mappings. This experiment provides a formal framework for a wider study which aims to evaluate the relation between audition, vision and gestures.
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Notes
- 1.
The more classical model of roughness for a surface is the fractal one, whose spectrum is defined by \(S(\omega )=\frac{1}{\omega ^\beta }\). When \(\beta \) is null, the noise is white, when \(\beta \) equals 1 the noise is pink. The higher the \(\beta \) the smoother the modeled surface is [23].
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Acknowledgments
This work was funded by the French National Research Agency (ANR) under the MetaSon: Métaphores Sonores (Sound Metaphors) project (ANR-10-CORD-0003) in the CONTINT 2010 framework.
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Thoret, E., Aramaki, M., Bourdin, C., Bringoux, L., Kronland-Martinet, R., Ystad, S. (2014). Audio-Motor Synchronization: The Effect of Mapping Between Kinematics and Acoustic Cues on Geometric Motor Features. In: Aramaki, M., Derrien, O., Kronland-Martinet, R., Ystad, S. (eds) Sound, Music, and Motion. CMMR 2013. Lecture Notes in Computer Science(), vol 8905. Springer, Cham. https://doi.org/10.1007/978-3-319-12976-1_15
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