Abstract
Cultural Heritage is always a project (even in reference to the past) and could be specifically expressed in the form and manner of the use of display interfaces for the visualization and documentation located by heritage sites. in fact, well-established techniques of visual representation in the history of visual media are part of our Cultural Heritage as well: from drawings to movies, and including the form of iconographic atlases. The legacy of these practices of representation can be embodied by augmented reality devices in the heritage sites: this approach requires a visual interface -and the order of its interactions- to be organized through subsequent levels of spatial, morphological and semantic competence of its final user. Here we propose some guidelines for the design of an integrative display device conceived in connection with the case study of the cité de l’ architecture et du patrimoine in Paris, France.
Although the result of common reflections, paragraphs 2 and 3 are by Fabrizio Gay, 1 and 4 by Matteo Ballarin.
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Gay, F., Ballarin, M. (2014). Between the Fragment and the Atlas: A Device for the Visualization and Documentation of the Cité de l’Architecture et du Patrimoine in Paris. In: Ioannides, M., Magnenat-Thalmann, N., Fink, E., Žarnić, R., Yen, AY., Quak, E. (eds) Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection. EuroMed 2014. Lecture Notes in Computer Science, vol 8740. Springer, Cham. https://doi.org/10.1007/978-3-319-13695-0_28
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DOI: https://doi.org/10.1007/978-3-319-13695-0_28
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