Abstract
Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This paper examines the effects lighting concepts can have on a virtual game environment on the players’ navigation within the game. Previously known lighting concepts were tested in a virtual environment to determine if they have a similar effect on the perception of the presented virtual space as they do in real life, as well as the effect they have on the navigational behavior of players. In a game-experiment with 50 male participants we show that the previously known lighting concepts apply to the virtual environment in a similar manner as they do in real life, although the effects on the navigational behavior of the participants remain inconclusive.
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© 2014 Springer International Publishing Switzerland
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Nieuwdorp, H.J., Beresford, M., Khan, VJ. (2014). An Investigation into Perception-Altering Lighting Concepts for Supporting Game Designers in Setting Certain Atmospheres Within a Videogame Environment. In: Aarts, E., et al. Ambient Intelligence. AmI 2014. Lecture Notes in Computer Science(), vol 8850. Springer, Cham. https://doi.org/10.1007/978-3-319-14112-1_11
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DOI: https://doi.org/10.1007/978-3-319-14112-1_11
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Publisher Name: Springer, Cham
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Online ISBN: 978-3-319-14112-1
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