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Object Recognition Using Constraints from Primitive Shape Matching

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Advances in Visual Computing (ISVC 2014)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 8887))

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Abstract

In this paper, an object recognition and pose estimation approach based on constraints from primitive shape matching is presented. Additionally, an approach for primitive shape detection from point clouds using an energy minimization formulation is presented. Each primitive shape in an object adds geometric constraints on the object’s pose. An algorithm is proposed to find minimal sets of primitive shapes which are sufficient to determine the complete 3D position and orientation of a rigid object. The pose is estimated using a linear least squares solver over the combination of constraints enforced by the primitive shapes. Experiments illustrating the primitive shape decomposition of object models, detection of these minimal sets, feature vector calculation for sets of shapes and object pose estimation have been presented on simulated and real data.

The research leading to these results has received funding from the European Union Seventh Framework Programme (FP7/2007-2013) under grant agreement n 287787 in the project SMErobotics, the European Robotics Initiative for Strengthening the Competitiveness of SMEs in Manufacturing by integrating aspects of cognitive systems.

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Somani, N., Cai, C., Perzylo, A., Rickert, M., Knoll, A. (2014). Object Recognition Using Constraints from Primitive Shape Matching. In: Bebis, G., et al. Advances in Visual Computing. ISVC 2014. Lecture Notes in Computer Science, vol 8887. Springer, Cham. https://doi.org/10.1007/978-3-319-14249-4_75

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  • DOI: https://doi.org/10.1007/978-3-319-14249-4_75

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-14248-7

  • Online ISBN: 978-3-319-14249-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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