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VELOS - A VR Environment for Ship Applications: Current Status and Planned Extensions

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Virtual Realities

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 8844))

Abstract

Virtual Environment for Life On Ships (VELOS) is a multi-user Virtual Reality (VR) system that supports designers to assess (early in the design process) passenger and crew activities on a ship for both normal and hectic conditions of operations and to improve the ship design accordingly [10]. Realistic simulations of behavioral aspects of crowd in emergency conditions require modeling of panic aspects and social conventions of inter-relations. The present paper provides a description of the enhanced crowd modeling approach employed in VELOS for the performance of ship evacuation assessment and analysis based on the guidelines provided by IMO’s Circular MSC 1238/2007 [20].

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Acknowledgments

We thank the three anonymous reviewers for their constructive comments, which helped us to considerably improve the manuscript. This research has been co-financed by the European Union (European Social Fund - ESF) and Greek national funds through the Operational Program “Education and Lifelong Learning” of the National Strategic Reference Framework (NSRF) - Research Funding Program: THALIS-UOA (MIS 375891).

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Correspondence to P. D. Kaklis .

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Ginnis, A.I., Kostas, K.V., Politis, C.G., Kaklis, P.D. (2015). VELOS - A VR Environment for Ship Applications: Current Status and Planned Extensions. In: Brunnett, G., Coquillart, S., van Liere, R., Welch, G., Váša, L. (eds) Virtual Realities. Lecture Notes in Computer Science(), vol 8844. Springer, Cham. https://doi.org/10.1007/978-3-319-17043-5_3

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  • DOI: https://doi.org/10.1007/978-3-319-17043-5_3

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