Abstract
We present approaches for teaching and designing embodied interaction in collaboration with a contemporary dance choreographer. Our approaches are based on the felt qualities of movement, providing a shared experience, vocabulary for self-expression, and appreciation for movement as a design material for interaction design practitioners. In parallel, such activities provide art professionals competencies for new contexts. We present two workshops conducted at different times. The first workshop, back in 2009, brought about novel sonic interaction paradigms, technologies, and artifacts. The second workshop was carried out in March 2014, and we are in the process of developing interactive sketches by pairing our observations with motion tracking. In this paper, the activities in these workshops are presented, and reflected upon. In particular, we are investigating whether or not these activities guided the participants from the prevailing notion of command/control in embodied interaction towards experiences related to the felt qualities of movement.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Similar content being viewed by others
References
Tholander, J., Johansson, C.: Design qualities for whole body interaction: learning from golf, skateboarding and BodyBugging. In: Proceedings of the Nordic Conference on Human Computer Interaction, Reykjavik, Iceland, October 2010
Rasamimanana, N., Bevilacqua, F., Bloit, J., Schnell, N., Flety, E., (null), Petrevski, U., Frechin, J.-L.: The urban musical game: using sport balls as musical interfaces. In: ACM SIGCHI Conference on Human Factors in Computing Systems, Austin, Texas, USA, May 2012
Kjölberg, J.: Designing full body movement interaction using modern dance as a starting point. In: Proceedings of the Designing Interactive Systems, New York, USA (2004)
Loke, L., Robertson, T.: Moving and making strange: an embodied approach to movement-based interaction design. ACM Trans. Comput. Human Interact. (TOCHI). 20, 7–25 (2013)
Mentis H.M., Johansson, C.: Seeing movement qualities. In: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (2013)
Bernini, D., De Michelis, G., Plumari, M., Tisato, F., Cremaschi, M.: Towards augmented choreography. ArtS Technol. 101, 10–17 (2011)
Jensenius, A.R., Bjerkestrand, K.A.V.: Exploring micromovements with motion capture and sonification. ArtS Technol. 101, 100–107 (2012)
Erkut, C., Jylhä, A., Ekman, I.: Recent advances in exploring self-induced sonic interactions in the context of performing arts. In: Proceedings of the International Workshop on Haptic and Audio Interaction Design, Dresden, Germany, 29 June 2009
Ballas, J.: Self-produced sound: tightly binding haptics and audio. In: Proceedings of the 2nd International Conference on Haptic and Audio Interaction Design (2007)
Kirsh, D.: Embodied cognition and the magical future of interaction design. ACM Trans. Comput. Human Interact. (TOCHI) 20, 3:1–3:30 (2013)
Jylhä, A., Erkut, C.: A hand clap interface for sonic interaction with the computer. In: Proceedings of the CHI 2009: Proceedings of the 27th International Conference Extended Abstracts on Human factors in Computing Systems, Boston, MA, USA, April 2009
Jylhä, A., Erkut, C., Jacucci, G.: I can hear you: private, public, and social sonic interactions in public spaces. In: Proceedings of the CHI Workshop on Experiencing Interactivity in Public Spaces, Paris, France, April 2013
Jylhä, A.: Towards a systematic approach to sonic gestures in human-computer interaction. In: Proceedings of the Sound and Music Computing Conference, Padova, Italy, pp. 1–7, July 2011
Maculewicz, J., Jylhä, A., Serafin, S., Erkut, C.: Rhythmic Walking Interaction with Auditory Feedback: Ecological Approaches in Following the Tempo Experiment. Accepted for Publication in IEEE Multimedia, January 2015
Tashev, I.J.: Sound Capture and Processing. Wiley, Chichester (2009)
Shiffman, D.: Learning Processing. Elsevier, Amsterdam (2008)
Perevalov, D.: Mastering openFrameworks: Creative Coding Demystified. Packt, Birmingham (2013)
Wooldridge, M.: An Introduction to Multiagent Systems. Wiley, Chichester (2009)
Brochard, R., Abecasis, D., Potter, D., Ragot, R., Drake, C.: The “Ticktock” of our internal clock direct brain evidence of subjective accents in isochronous sequences. Psychol. Sci. 14, 362–366 (2003)
Buxton, B.: Sketching User Experience. Morgan Kaufmann, San Francisco (2007)
Garzotto, F., Rizzo, F.: Interaction paradigms in technology-enhanced social spaces: a case study in museums. In: Proceedings of the Conference on Designing Pleasurable Products and Interfaces, Helsinki, Finland, August 2007
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2015 Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
About this paper
Cite this paper
Erkut, C., Rajala-Erkut, A., Dahl, S. (2015). Exploring Felt Qualities of Embodied Interaction with Movement and Sound. In: Brooks, A., Ayiter, E., Yazicigil, O. (eds) Arts and Technology. ArtsIT 2014. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 145. Springer, Cham. https://doi.org/10.1007/978-3-319-18836-2_10
Download citation
DOI: https://doi.org/10.1007/978-3-319-18836-2_10
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-319-18835-5
Online ISBN: 978-3-319-18836-2
eBook Packages: Computer ScienceComputer Science (R0)