Abstract
Idea-Marathon System (IMS) is a creativity training process, based on the use of notebooks, in which we make a daily habit of writing our ideas immediately by managing to create any new idea regardless of any thinking area. This paper presents an experimental analysis conducted at Ohtsuki City College (OCC) to quantitatively measure creativity effect on college students before and after a 3-month IMS training. TTCT (Torrance Tests of Creative Thinking) Figural Pre- and Posttests were used to confirm the creativity effects on students quantitatively. The group with 3 months of IMS training showed significant increases in “Total Score,” “Fluency,” “Originality,” and “Resistance to Premature Closure (RPC)” while students in the control group showed a significant increase in “RPC” only. Support system of IMS “e-Training System (ETS)” was found moderately correlated with “Fluency.” Top, Middle, and Low analyses showed improvement in Middle and Low through 3-month IMS.
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Acknowledgment
We thank Professor Bill Holden of Japan Advanced Institute of Science and Technology (JAIST) for his full support of detailed proofreading to this paper in such a short period during his extreme tight schedule.
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Higuchi, T., Yuizono, T., Miyata, K., Sakurai, K., Kawaji, T. (2016). Creativity Effects of Idea-Marathon System (IMS): Torrance Tests of Creative Thinking (TTCT) Figural Tests for College Students. In: Skulimowski, A., Kacprzyk, J. (eds) Knowledge, Information and Creativity Support Systems: Recent Trends, Advances and Solutions. Advances in Intelligent Systems and Computing, vol 364. Springer, Cham. https://doi.org/10.1007/978-3-319-19090-7_15
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