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Literary Play: Locative Game Mechanics and Narrative Techniques for Cultural Heritage

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Serious Games (JCSG 2015)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 9090))

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Abstract

This short work-in-progress paper reports on our ongoing efforts to build a suite of location-based augmented-reality games for a new type of engagement with cultural heritage. Rather than being strongly historical, our games are based on original as well as adapted literary content of particular relevance to the chosen sites. The paper reports on our game mechanics and narrative techniques and discusses the applicability of the approach to other sites and to more historical content.

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Correspondence to Mads Haahr .

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Haahr, M. (2015). Literary Play: Locative Game Mechanics and Narrative Techniques for Cultural Heritage. In: Göbel, S., Ma, M., Baalsrud Hauge, J., Oliveira, M., Wiemeyer, J., Wendel, V. (eds) Serious Games. JCSG 2015. Lecture Notes in Computer Science(), vol 9090. Springer, Cham. https://doi.org/10.1007/978-3-319-19126-3_10

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  • DOI: https://doi.org/10.1007/978-3-319-19126-3_10

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-19125-6

  • Online ISBN: 978-3-319-19126-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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