
Overview
- Teaches readers to build their own Tangible Landscape system with free and open source software and use it as a platform for developing new applications
- Explains how to create 3D landscape models from GIS data using technologies such as casting polymeric sand, CNC routing, and 3D printing
- Provides GRASS GIS workflows and python code snippets for analyzing topography, modeling surface water flow, analyzing viewsheds, designing trails, and more
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About this book
This book presents a new type of modeling environment where users interact with geospatial simulations using 3D physical models of studied landscapes. Multiple users can alter the physical model by hand during scanning, thereby providing input for simulation of geophysical processes in this setting.
The authors have developed innovative techniques and software that couple this hardware with open source GRASS GIS, making the system instantly applicable to a wide range of modeling and design problems. Since no other literature on this topic is available, this Book fills a gap for this new technology that continues to grow.
Tangible Modeling with Open Source GIS will appeal to advanced-level students studying geospatial science, computer science and earth science such as landscape architecture and natural resources. It will also benefit researchers and professionals working in geospatial modeling applications, computer graphics, hazard risk management, hydrology, solar energy, coastal and fluvial flooding, fire spread, landscape, park design and computer games.
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Table of contents (10 chapters)
Authors and Affiliations
Bibliographic Information
Book Title: Tangible Modeling with Open Source GIS
Authors: Anna Petrasova, Brendan Harmon, Vaclav Petras, Helena Mitasova
DOI: https://doi.org/10.1007/978-3-319-25775-4
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: The Author(s) 2015
eBook ISBN: 978-3-319-25775-4Published: 11 December 2015
Edition Number: 1
Number of Pages: IX, 135
Number of Illustrations: 60 b/w illustrations, 6 illustrations in colour
Topics: User Interfaces and Human Computer Interaction, Geographical Information Systems/Cartography, Computer Graphics