Abstract
Effective and efficient assessment of structural stability of critical physical infrastructure affected by a disaster is a key task during disaster response. However, real world training of staff performing this task is an operationally complex and expensive activity. This work presents a framework for the development of video games to improve the training of structural engineers on this assessment task. Preliminary results suggest that the approach taken by this initiative is valid and promising.
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Acknowledgments
The authors want to acknowledge the support from the Chilean science and technology agency CONICYT, thought the FONDEF Project CA13i10331 titled “Video Juegos Serios para toma de decisiones frente a desastres”.
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Aldunate, R.G., Herrera, O., Levano, M. (2015). Video Game Script Design for Stability Assessment of Critical Physical Infrastructure Affected by Disasters. In: García-Chamizo, J., Fortino, G., Ochoa, S. (eds) Ubiquitous Computing and Ambient Intelligence. Sensing, Processing, and Using Environmental Information. UCAmI 2015. Lecture Notes in Computer Science(), vol 9454. Springer, Cham. https://doi.org/10.1007/978-3-319-26401-1_46
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DOI: https://doi.org/10.1007/978-3-319-26401-1_46
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