Abstract
In this study it is aimed to capture a SUDOKU grid image, to process this image, to recognize the numbers in the grid image with Artificial Neural Networks and finally to constitute a 9 × 9 number array with these numbers. The reason of choosing SUDOKU game as the input material is the thought of SUDOKU game as a prototype of real world fitting problems. After this number recognition is completed successfully, a robot software who finds the right solution of a SUDOKU game automatically will be developed. The next aim of this robot software is solving real world fitting problems.
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Sevgen, S., Arslan, E., Samli, R. (2015). Number Recognition of Sudoku Grid Image with Artificial Neural Networks. In: Arik, S., Huang, T., Lai, W., Liu, Q. (eds) Neural Information Processing. ICONIP 2015. Lecture Notes in Computer Science(), vol 9492. Springer, Cham. https://doi.org/10.1007/978-3-319-26561-2_58
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DOI: https://doi.org/10.1007/978-3-319-26561-2_58
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