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Empirical Analysis of Mobile Augmented Reality Games for Engaging Users’ Experience

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Intelligent and Evolutionary Systems

Part of the book series: Proceedings in Adaptation, Learning and Optimization ((PALO,volume 5))

Abstract

This paper presents the results of an empirical analysis of mobile augmented reality (AR) games focusing on elements of user engagement. The area covered in the analysis was based on the user engagement literature review in classical games as well as AR technology. The results showed that five major elements that affected the user engagement were social, perceived usability, challenge, satisfaction and clear goals. This finding is suggested as one of the key considerations prior in developing mobile AR game.

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Correspondence to Ahmad Rafi .

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Permadi, D., Rafi, A. (2016). Empirical Analysis of Mobile Augmented Reality Games for Engaging Users’ Experience. In: Lavangnananda, K., Phon-Amnuaisuk, S., Engchuan, W., Chan, J. (eds) Intelligent and Evolutionary Systems. Proceedings in Adaptation, Learning and Optimization, vol 5. Springer, Cham. https://doi.org/10.1007/978-3-319-27000-5_28

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  • DOI: https://doi.org/10.1007/978-3-319-27000-5_28

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-26999-3

  • Online ISBN: 978-3-319-27000-5

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